Search found 1476 matches
- 25 Mar 2009, 04:42
- Forum: Escorts and Stewards
- Topic: Underwear Dust
- Replies: 2
- Views: 325
Re: Underwear Dust
OUCH! :o :roll:
- 22 Mar 2009, 02:18
- Forum: Escorts and Stewards
- Topic: Anyone fancy a new car?
- Replies: 8
- Views: 481
Re: Anyone fancy a new car?
It's nice but what's the fuel consumption like with a 4 berth caravan on the back?
- 21 Mar 2009, 21:07
- Forum: The Virtual Spanner
- Topic: What do you use to create .pdf documents ?
- Replies: 9
- Views: 891
Re: What do you use to create .pdf documents ?
Open Office has a PDF writer built into it and is free. I use that when making PDF text documents (I gave up using MS Office a long time ago). I also have an older version of the full Adobe Acrobat which includes 'Distiller' which is Adobe's own PDF writer.
- 19 Mar 2009, 00:07
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
If spec and bump maps are there then re-painters can alter them, if they aren't then they can't be added as the model won't know to look for them. Well yes and no.....lol. To be able to repaint successfully (if you want to use the spec maps that is) then each texture should have it's own spec map a...
- 18 Mar 2009, 23:54
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
I have never tried to do a silver dope effect ....yet. The technique that I eventually mastered was for the metal flake finish used on cars where the paint glistens as the sun catches the metallic particles under the clear coat layer. In FSX as you pan around an aircraft in external view you can get...
- 18 Mar 2009, 22:25
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
Back to the original question about FSX repaints. For FS9 I used Photoshop and Martin Wrights DXT.BMP program....I see it supports DDS files so will it be OK to use that or are there other tools to recommend using? I see we have Image Tool in the SDK and NVidea do a plug in so what is the best cour...
- 18 Mar 2009, 22:10
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
Are you sure the Accel SDK is IDENTICAL to the SP.1a you have already? You said the file size is the same but are the file creation dates the same too?
- 18 Mar 2009, 21:54
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
Hmmmm.....I'm not sure but I THINK they mean do not install FSX SP.2 if you have Acceleration installed and not do not install the SDK SP update....they are different animals.
- 18 Mar 2009, 21:32
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
Have you installed the SDK which is part of Acceleration? If not that is perhaps why you don't see the .chm file.
- 18 Mar 2009, 20:19
- Forum: Repaint Hangar
- Topic: FSX Repaint Info
- Replies: 38
- Views: 4219
Re: FSX Repaint Info
Here's a screenie of my setup and you can clearly see the help file (fsxsdk.chm) at the bottom of the list in the SDK root folder. Double click on the .chm file to open it.
![Image](http://media6.dropshots.com/photos/93830/20090318/b_161646.jpg)
![Image](http://media6.dropshots.com/photos/93830/20090318/b_161646.jpg)