Search found 81 matches

by Henk Schuitemaker
13 Sep 2018, 13:30
Forum: Payware Heads Up!!
Topic: DSB buccaneer
Replies: 1
Views: 1034

Re: DSB buccaneer

Alex, I guess you need the DSB - Royal Armed Forces Virtual U.K. Fighters Double Pack (with Buccaneer and Phantom)? Check you PM's.

Henk.
by Henk Schuitemaker
01 Sep 2017, 19:33
Forum: CBFS Forum
Topic: Best Jaguar?
Replies: 37
Views: 10516

Re: Best Jaguar?

Thanks for the positive feedback! I noticed I made a typo in the Aircraft.cfg file but you can easily fix it yourselves with Notepad: At line 423, the text [Flaps.0] must be changed to [Flaps.2].
by Henk Schuitemaker
31 Aug 2017, 17:51
Forum: CBFS Forum
Topic: Best Jaguar?
Replies: 37
Views: 10516

Re: Best Jaguar?

Back on topic... Mostly for nostalgic reasons I converted Alphasim's big cat to native FSX format, it can also be used in P3Dv4. The download is at the Sim Outhouse library: http://www.sim-outhouse.com/sohforums/local_links.php?linkid=22931&catid=38 http://www.fsfiles.org/flightsimshotsv2/images...
by Henk Schuitemaker
03 Aug 2017, 15:02
Forum: CBFS Forum
Topic: DM VC-10 & P3D V2.5
Replies: 2
Views: 1420

Re: DM VC-10 & P3D V2.5

Looks like a Z buffer fighting issue with model polygons. FS9 is very tolerant to Z buffer fighting, P3D not so much it seems. There is no easy fix other than going back to the model source and fix those polygons.
by Henk Schuitemaker
08 Jun 2017, 10:35
Forum: Repaint Hangar
Topic: JYAI FSX F-15's query.
Replies: 9
Views: 2370

Re: JYAI FSX F-15's query.

Dave, you can use my native FSX Tornado's (converted FS9 FMAI models). The zip file contains the models only, you need to amend your aircraft.cfg to make them work.
https://app.box.com/s/4jj416mys6e0xsyiuncmecdoc5s3tljx
by Henk Schuitemaker
03 Jun 2017, 17:37
Forum: Payware Heads Up!!
Topic: Prepard3D v4
Replies: 166
Views: 33400

Re: Prepard3D v4

Filonian wrote:
03 Jun 2017, 16:40
Which Tornados are those please Henk?

Graham
Those are the FMAI FS9 models which I converted to native FSX format. The MAIW crew wants to convert their old FS9 AI packages so they can work in P3Dv4. The HTAI C-130's and JBAI P-3's are already available in native FSX format.

Henk.
by Henk Schuitemaker
03 Jun 2017, 14:51
Forum: Payware Heads Up!!
Topic: Prepard3D v4
Replies: 166
Views: 33400

Re: Prepard3D v4

One of the things I like most about P3Dv4 is that AI traffic does not hurt performance so much, FSX traffic plan files are working. The only problem I have sofar is that the P3D particle shader breaks the FSX afterburner effects...

Image
by Henk Schuitemaker
02 Jun 2017, 14:38
Forum: Payware Heads Up!!
Topic: Prepard3D v4
Replies: 166
Views: 33400

Re: Prepard3D v4

Scorpius wrote:
02 Jun 2017, 14:10
Anyone used the add-ons folder yet?

Nev
No, just installed Orbx FTX Central 3.2 + Global Base + OrbxLibs, everything is inserted the old way into the classic/main Scenery.cfg file.
by Henk Schuitemaker
01 Jun 2017, 12:38
Forum: Payware Heads Up!!
Topic: Prepard3D v4
Replies: 166
Views: 33400

Re: Prepard3D v4

Like Dave G mentioned, FS9 models are not supported (e.g. AI aircraft and scenery objects). The FSX native AI models and traffic plans from my FSX install are working just fine in P3Dv4. The P3Dv4 Traffic Toolbox Explorer is working as well. BTW: AICarriers.net also works, just add it to the P3Dv4 E...
by Henk Schuitemaker
27 May 2017, 19:49
Forum: CBFS Forum
Topic: Native FSX conversion 'Short Belfast'
Replies: 28
Views: 7226

Re: Native FSX conversion 'Short Belfast'

It has a working 2D panel, a basic VC and a soundset as well. Nice find!