Sorry, the ones I quoted were for XP
The one in C:/Program data/Microsoft /FSX/ is correct for W7.
If you can find it only by searching, you need to set "Show hidden files, folders and drives" in Tools -> Folder options -> View.
I have no idea where FSX-SE is on W7.
Search found 2409 matches
- 13 Mar 2016, 17:25
- Forum: The Virtual Spanner
- Topic: Is there another way of installing VFR Scenery?
- Replies: 27
- Views: 6508
- 13 Mar 2016, 15:23
- Forum: The Virtual Spanner
- Topic: Is there another way of installing VFR Scenery?
- Replies: 27
- Views: 6508
Re: Is there another way of installing VFR Scenery?
Your FSX scenery.cfg should be located in: "C:\Documents and Settings\All Users\Application Data\Microsoft\FSX\" if it was installed for all users, or "user name" instead of "All Users" if installed only for a particular user. The FSX-SE scenery.cfg should be in: "...
- 13 Mar 2016, 08:43
- Forum: The Virtual Spanner
- Topic: Is there another way of installing VFR Scenery?
- Replies: 27
- Views: 6508
Re: Is there another way of installing VFR Scenery?
Yes. However, I have all of England an Wales in one scenery area and the other six volumes in six separate areas.DaveB wrote: Are you using VFR v3 by any chance?
ATB
DaveB
- 13 Mar 2016, 08:37
- Forum: Developers Corner
- Topic: B.P. DEFIANT BETA TEST TIME
- Replies: 28
- Views: 9514
Re: B.P. DEFIANT BETA TEST TIME
Thank you for looking, George. If something is calling for these objects, shouldn't that call show up as text when a search is made? Maybe "hex coding" (?) makes them invisible to Windows search? See "Text encoding" at https://en.wikipedia.org/wiki/Globally_unique_identifier For...
- 12 Mar 2016, 23:18
- Forum: The Virtual Spanner
- Topic: Is there another way of installing VFR Scenery?
- Replies: 27
- Views: 6508
Re: Is there another way of installing VFR Scenery?
Installation into SE is exactly the same as FSX. In fact I copied my scenery.cfg from FSX into FSX-SE.
- 12 Mar 2016, 14:58
- Forum: Developers Corner
- Topic: B.P. DEFIANT BETA TEST TIME
- Replies: 28
- Views: 9514
Re: B.P. DEFIANT BETA TEST TIME
Sorry Mike, I don't have either of those models on my system, neither do I have any placement files for them.
- 12 Mar 2016, 09:03
- Forum: Developers Corner
- Topic: B.P. DEFIANT BETA TEST TIME
- Replies: 28
- Views: 9514
Re: B.P. DEFIANT BETA TEST TIME
Unfortunately a Hex editor will not help. GUIDs are printed differently from how they are stored.
Post one of them and I will see if I can find it.
Post one of them and I will see if I can find it.
- 10 Mar 2016, 11:51
- Forum: Developers Corner
- Topic: B.P. DEFIANT BETA TEST TIME
- Replies: 28
- Views: 9514
Re: B.P. DEFIANT BETA TEST TIME
This is how it displays: http://s24.postimg.org/g7nlfxyp1/Defiant.jpg You can also open Defiant.mdl in Notepad and search for "FULMAR". You can also open the nodel in ModelConverterX and it shows the missing texture: http://s15.postimg.org/wx0r7z78b/Defiant2.jpg In fact the textures are no...
- 10 Mar 2016, 09:48
- Forum: Developers Corner
- Topic: B.P. DEFIANT BETA TEST TIME
- Replies: 28
- Views: 9514
Re: B.P. DEFIANT BETA TEST TIME
Yep:
ShowMissingTextureAlert=1
ShowMissingTextureAlert=1
- 09 Mar 2016, 13:44
- Forum: Developers Corner
- Topic: B.P. DEFIANT BETA TEST TIME
- Replies: 28
- Views: 9514
Re: B.P. DEFIANT BETA TEST TIME
FSXA.
Two missing textures:
FULMAR-EXTCOCKPITS_T.BMP
FULMAR-INT_T.BMP
Two missing textures:
FULMAR-EXTCOCKPITS_T.BMP
FULMAR-INT_T.BMP