Search found 5922 matches

by DaveG
23 Feb 2009, 21:44
Forum: Gallery
Topic: WIP...But where is it?
Replies: 65
Views: 4509

Re: WIP...But where is it?

Hi Peter, I use Photoshop 7, but other versions should be broardly similar. Open the file. My layout has several boxes on the right hand side, each with tabbed pages. The bottom one has tabs for layers, channels and paths. Click the channels tab. You should now see 5 channels displayed. They are com...
by DaveG
23 Feb 2009, 18:19
Forum: Gallery
Topic: WIP...But where is it?
Replies: 65
Views: 4509

Re: WIP...But where is it?

Hi Peter, It's an alpha channel problem. I just looked at the PSD for the bottom texture I sent you, and on the alpha channel the rear section is dark grey, the main section very light grey, and the nose is white. The whole thing should be very light, as per the main section. Looks like I mixed it u...
by DaveG
22 Feb 2009, 15:20
Forum: Gallery
Topic: WIP...But where is it?
Replies: 65
Views: 4509

Re: WIP...But where is it?

Can't remember how I did that one :think: Looking at the PSD it's not a font layer, though it must have started out as that.
Easiest way to do it is to use a standard font, then add a stroke effect layer to it to give the outline.
by DaveG
22 Feb 2009, 10:24
Forum: Gallery
Topic: WIP...But where is it?
Replies: 65
Views: 4509

Re: WIP...But where is it?

Here you go Peter: http://daveg.cbfsim.org/files/FGA9-208sqd.zip

Layered PSDs for all the external textures. They are oversize so will need reducing after editing for FS use. :)
by DaveG
21 Feb 2009, 21:29
Forum: Gallery
Topic: WIP...But where is it?
Replies: 65
Views: 4509

Re: WIP...But where is it?

petermcleland wrote:They are all separate AI aircraft with their proper registrations but the actual textures are all XE609 Echo...So I've got a bit of work to do on the textures.
Peter, I've still got the original layered PSD master textures for Echo you can have, if it will make your work easier :)
by DaveG
17 Feb 2009, 18:46
Forum: The Virtual Spanner
Topic: Horizon Gen X Ver 2
Replies: 7
Views: 961

Re: Horizon Gen X Ver 2

Shouldn't be a problem with Acceleration. I use GenX with Accel :think:
by DaveG
17 Feb 2009, 18:32
Forum: The Virtual Spanner
Topic: Horizon Gen X Ver 2
Replies: 7
Views: 961

Re: Horizon Gen X Ver 2

Hi Brian,

Have you open the folders and checked the files are there on the HD?

Is FSX in the default location on the C drive?

You could try deleting the entries, then adding them back in manually. :dunno:
by DaveG
02 Feb 2009, 17:23
Forum: CBFS Forum
Topic: Confessions of a Flightsimer... (Reprise)
Replies: 45
Views: 4777

Re: Confessions of a Flightsimer... (Reprise)

Point noted Peter :thumbsup:
Those panel lines are only one pixel wide on the bump map, but I can tone down the amount of "bump"
by DaveG
01 Feb 2009, 21:35
Forum: CBFS Forum
Topic: Confessions of a Flightsimer... (Reprise)
Replies: 45
Views: 4777

Re: Confessions of a Flightsimer... (Reprise)

Nice comparisson Ben (the cheque's in the post :thumbsup: )
by DaveG
31 Jan 2009, 20:34
Forum: The Virtual Spanner
Topic: 5 Reinstalls in a week...
Replies: 12
Views: 902

Re: 5 Reinstalls in a week...

Should be OK I think :think: You'll obviously have to enable it in the scenery cfg unless you restore that from a backup too.
I moved GenX to a separate drive without problems.