Strange Scenery ... Or Mesh happenings

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DaveB
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Re: Strange Scenery ... Or Mesh happenings

Post by DaveB »

Quick and dirty but you can now see the aircraft sitting at the end of the runway and NOT the house in front of the tower :lol:

NEWVIEW

Rename your original TNCM_ADEX_GNC.BGL to BAK and drop the new one into your TNCMv1 Scenery folder. I raised the view height to 34m. Let me know if you want it higher (or lower)

EDIT: And sorry for forgetting you needed the SDK installed Joe :wall:
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airboatr
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Re: Strange Scenery ... Or Mesh happenings

Post by airboatr »

Hiya Dave
My bad on the sdk. Thanks for the help adjusting the tower view.. I'll give it go.

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airboatr
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Re: Strange Scenery ... Or Mesh happenings

Post by airboatr »

Hiya Dave..
That's much better.. although if I fully back out of zoom I see the roof thus blocking my view of the airport.

But I'm not complaining, really.. :worried: :lol:

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Re: Strange Scenery ... Or Mesh happenings

Post by DaveB »

Yup.. just checked. It's the roof of the Tower so my guess wasn't so bad :lol: Not sure how or if this can be got rid of with any success without physically moving the tower.. the tower view that is. Alternatively, I can may it a few metres higher so you'll be viewing from above the tower roof?

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airboatr
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Re: Strange Scenery ... Or Mesh happenings

Post by airboatr »

Having the eyepoint above the antenna wouldn't be so bad would it? . :dunno:
I seem to recall a few airport tower views that are set on the roof which is obstructed by the tower beacon.. causing a red hue overlay

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DaveB
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Re: Strange Scenery ... Or Mesh happenings

Post by DaveB »

Ok Joe.. try this: REVISEDTWR

I upped the height to 38m and still got some roof so I went to 42m. You now see one post at the limit of its zoom.

EDIT.. oh, rename the other bgl I sent even though this one has a different name. Don't want two active bgls with the same info!! :lol:
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Re: Strange Scenery ... Or Mesh happenings

Post by airboatr »

Thanks a bunch,Dave.

:thumbsup: :)

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