Look what Rob is up to.

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FlyTexas
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Look what Rob is up to.

Post by FlyTexas » 21 Feb 2019, 17:26


DaveG
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Re: Look what Rob is up to.

Post by DaveG » 21 Feb 2019, 19:28

Looks nice. :thumbsup:
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Filonian
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Re: Look what Rob is up to.

Post by Filonian » 22 Feb 2019, 00:01

That looks nice Brian. :thumbsup:

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blanston12
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Re: Look what Rob is up to.

Post by blanston12 » 22 Feb 2019, 06:53

Very nice indeed, I wonder if it will get the full PBR treatment?
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robcarrich
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Re: Look what Rob is up to.

Post by robcarrich » 22 Feb 2019, 09:26

blanston12 wrote:
22 Feb 2019, 06:53
Very nice indeed, I wonder if it will get the full PBR treatment?
Must be missing something as far as PBR is concerned.
What I have seen so far does not impress me.
Not sure "Blender" is able to handle it anyway, might be wrong.
Can anyone explain the advantages?

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Re: Look what Rob is up to.

Post by DaveG » 22 Feb 2019, 11:17

Supposedly more realistic lighting/reflections. It's one of those things that can be quite subtle and doesn't really come across in static screenshots. It's more noticeable with bare metal finishes.
I don't think Blender can export PBR to P3d yet (I don't use it, so only going by what I've read elsewhere), but the materials can be converted to PBR using MCX.
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Re: Look what Rob is up to.

Post by robcarrich » 22 Feb 2019, 13:01

Thanks for that Dave.
Been playing with MCX of late, converted my old FSDS Mk3 Meteor to a format Blender could use, hence the Mk1 /prototype.
Presumably it needs running back through MCX to take advantage of PBR.
I’ll try that out, must learn the process.

Metalmaster
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Re: Look what Rob is up to.

Post by Metalmaster » 14 Mar 2019, 05:23

Ive always loved this aircraft! Maybe that awckward design, I dont know! Looking fwd to try some repaints too, if a paintkit is shared!thank you for this, Rob, please keep us posted! :welldone:
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