How to place an static aircraft....

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ianhind
Concorde
Concorde
Posts: 1935
Joined: 01 Aug 2005, 10:55
Location: Nottinghamshire

Post by ianhind »

AndyG

Neither of those links worked for me

http://www.molitor-home.de/fs/AITM/ without the comma does

http://www.simviation.com/fs2004utilities1.htm without the full stop does

Ian

Edit: But thanks for the info which caused me to go looking

Kevin
Viscount
Viscount
Posts: 138
Joined: 19 Nov 2005, 09:18
Location: California & Hampshire

Post by Kevin »

Joe,

Which sceneries are in conflict? It might be worthwhile to bring this up in a forum frequented by one or other of the designers of that scenery.

I see you're in Florida - if by chance (a long shot) the conflict involves Florida scenery, you might try the FreeFlow forum (http://www.fs-freeflow.com).

Kevin

airboatr

Post by airboatr »

i have freeflow installed, rwy12, novatx and AFCAD
plus all the individual city and airport addons.
I see that there is another one called Visual Flight
but I don't have it,if by chance I installed something
designed for Visual Flight, would it place objects in the wrong place?
I'll reread the FAQ on FFFL

thanks for the info kevin

Joe

User avatar
Rich
VC10
VC10
Posts: 538
Joined: 26 Jun 2004, 23:12
Location: Philippines

Post by Rich »

airboatr, I had a similar problem with some carrier scenery, where there should have been 4 cruisers there were 4 jetways, it turned out after a lot of rooting around to be model numbers in Rnwy 12 were exactly the same as the model numbers for the ships.
You could try deactivating the Rnwy 12 static scenery library best by deleting it in the Fs scenery settings moving the static scenery library out of Fs onto the desk top and try again if all is ok it's one of the bridges in Rnwy 12, I would think something else will appear where the bridge was
Rich

airboatr

Post by airboatr »

Hi Rick
Excelent deduction!
I lost the ski jumps. Now whats left is the water intrusion
I have covering the ends of the bridges where they meet the land
I can see some higher elevaton land strips poking out of the waters edge as the terrain is showing itself.
>
>
This really is starting an insight as to the complexly of FS and how the files work together.
You Leif and Toby got the light bulb to flicker preety good in my head.
jiggle the switch a bit more and see if it will stay on. :wink:
,,Toby and Leif were right! :wink:
:poke: they said "Com'on mate a monkey can do it.".....
.............at first I could just scratch my head and eat the banannas they were thowing me
:lol: :lol: :lol: :lol: :lol:
Joe
:-$ PS keep throwing the banannas
:smile:

AndyG
Concorde
Concorde
Posts: 1660
Joined: 22 Jul 2004, 08:57
Location: Sarf London

Post by AndyG »

ianhind wrote:AndyG

Neither of those links worked for me

http://www.molitor-home.de/fs/AITM/ without the comma does

http://www.simviation.com/fs2004utilities1.htm without the full stop does

Ian

Edit: But thanks for the info which caused me to go looking
I think I must have been suffering from premature punctuation Ian! :lol:

AndyG

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