i've been building some scenery again and i want a certain part to be bright white. i'm using a proper texture bmp but when in flight sim any surface other than vertical and facing the sun is grey...any other colour looks bright and nice, but white is grey in almost all positions.
in gmax i have played with various brightness settings and sure enough i can get surfaces to shine very brightly - but the white not vertical but still facing the sun is grey.
any ideas or tips to solve this?
i want it white not grey! FS or gmax?
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