Got it!
After several tests I finally found out how to use the nosewheelturning with my keyboard....
1. uncheck autorudder.
now the ailerons and the rudder movement are separated.
Apply NUM-LOCK and now you have nose wheel turn/rudder movement with the 0 and ENTER keys on the NUM-board...! (that's default assignments to Rudder Yaw)
It sure is nice to see the old VC10 turn without the nose wheel skidding over the asphalt!....[/b]
Nosewheel turn without joystick...
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- petermcleland
- Red Arrows
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Re: Nosewheel turn without joystick...
Dan,DanKH wrote:Got it!
After several tests I finally found out how to use the nosewheelturning with my keyboard....
1. uncheck autorudder.
now the ailerons and the rudder movement are separated.
Apply NUM-LOCK and now you have nose wheel turn/rudder movement with the 0 and ENTER keys on the NUM-board...! (that's default assignments to Rudder Yaw)
It sure is nice to see the old VC10 turn without the nose wheel skidding over the asphalt!....[/b]
On my machine there is no need to uncheck Autorudder...I just use the Keypad 0,5 and Enter to taxy with the nosewheel and the stick to just taxy without the nosewheel responding. However, on some aircraft the nosewheel does respond to the stick once it gets moving
Regards,
http://www.petermcleland.com/
Updated 28/8/2007
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Updated 28/8/2007
My Channel
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You are absolutely right Peter
In all my excitement, I forgot to follow up on this thread.
No need to uncheck auto-rudder at all.
If you use the keys assigned to Rudder Yaw Left respective Right you are able to turn the nose wheel (and the rudder) without the ailerons flapping up and down.
I was so please to finally see the mighty 10 turning the right way instead of skidding across the tarmac...
Thanks for bumping it up again.
One thing I find quite handy though, is when you line up fot Take-off hit the 5 (or whichever key assigned) to level everything out, so you wont start your roll with a slight turned wheel
In all my excitement, I forgot to follow up on this thread.
No need to uncheck auto-rudder at all.
If you use the keys assigned to Rudder Yaw Left respective Right you are able to turn the nose wheel (and the rudder) without the ailerons flapping up and down.
I was so please to finally see the mighty 10 turning the right way instead of skidding across the tarmac...
Thanks for bumping it up again.
One thing I find quite handy though, is when you line up fot Take-off hit the 5 (or whichever key assigned) to level everything out, so you wont start your roll with a slight turned wheel
- petermcleland
- Red Arrows
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- Joined: 25 Jul 2004, 10:28
- Location: Dartmouth, Devon
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Yes Dan, you will soon get the hang of hitting KP5 the moment you are pointing the right way...The turn will stop instantlyDanKH wrote:One thing I find quite handy though, is when you line up fot Take-off hit the 5 (or whichever key assigned) to level everything out, so you wont start your roll with a slight turned wheel
BTW...I noticed that this B707 I'm using at the moment turns its nosewheel very nicely with just the stick aileron movement. I do wish that AI Traffic models would do it too :think:
Regards,
http://www.petermcleland.com/
Updated 28/8/2007
My Channel
http://www.youtube.com/user/petermcleland?feature=mhee
http://www.petermcleland.com/
Updated 28/8/2007
My Channel
http://www.youtube.com/user/petermcleland?feature=mhee