DM's comet

Classic British Flight Sim forum.
Support for Maltby/Piper FS models & other Classic British freeware.

Moderators: Guru's, The Ministry

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Tom Matthews
Chipmunk
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Joined: 27 Jun 2004, 22:32
Location: London, United Kingdom

Post by Tom Matthews »

Good Lord.

I remember a few years ago Mr. Maltby saying something to the degree of "I'll never be able to get the hang of these virtual cockpits".

Now look! Brilliant stuff.

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TSR2
The Ministry
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Post by TSR2 »

Nice to see you again Tom. Hope all is well. :smile:
Ben.:tunes:

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Rick Piper
The Gurus
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Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Post by Rick Piper »

Hi Tom

You do realise it's still your fault i no longer have any spare time :lol: :lol: :lol:

Glad to see you here.

Regards
Rick

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Nigel H-J
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Post by Nigel H-J »

That is absolutely brilliant Dave. I would not be surprised when you release that the server will go into melt down!! :lol: :lol:

Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.

nigelb
Red Arrows
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Post by nigelb »

Oh, wow - breathtaking! :yipeee: Thanks once again Dave :welldone:

Another Nigel

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blanston12
Vintage Pair
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Post by blanston12 »

Were not worthy!
:prayer: :prayer: :prayer: :prayer: :prayer: :prayer:
Joe Cusick,

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I am serious, and don't call me Shirley.

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Nigel H-J
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Post by Nigel H-J »

Were not worthy!
For Gawds' sake........what are you saying?? Quick, delete it before he agrees!! :worried:
I used to be an optimist but with age I am now a grumpy old pessimist.

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MALTBY D
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Post by MALTBY D »

Oh dear, I do get embarrassed. :redface: :lol:

I see that expectation is building nicely. :wink:
Will it live up to it, I wonder?
Nah. It's good, but it's not that good.
And don't forget it's only the same ageing exterior model on the outside.

Garry, it is now an FSDS3 model (grabbable VC) & sadly all texture files had to be renamed. 100% necessity, not choice.
There is also one minor alignment difference - between the fuselage & the tail. The tail on the old model was a bit smaller than it should have been you see. Not many Comet paints are affected by that change though.
Other than that, textures remain the same.

Nice to see you around again Tom. :wave: "I'll never make anything for FSX" is my latest stance.
Probably quite true that one though. :lol:

BTW for those with FSX, the Comet should do ok, although it will have a few small faults. It is an FS2004 model, but I have tried to make it acceptable in FSX.

Cheers
DM

Thanks for being nice to me, it does help. :thumbsup:
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Garry Russell
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Location: On the other side of the wall

Post by Garry Russell »

Hi Dave

Are the texture maps the same name other than _T stuck on the end :think: :worried:

Garry
Garry

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"In the world of virtual reality things are not always what they seem."

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MALTBY D
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Post by MALTBY D »

Yes, that sort of thing Garry.
But since I was changing them anyway I've also got rid of the 4, 4B & 4C in the names as well.
eg.
COM4FUSE_1.bmp
COM4BFUSE_1.bmp
COM4CFUSE_1.bmp
will all now be COMFUSE_1_T.bmp

I have got a little batch file that can rename the old texture files correctly.
Easy as sticking the 'bat' file into each texture folder & double clicking it.
I'll include that in the release files.

DM
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