Mosquito_in_Russell_Fjord-HD...

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petermcleland
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Mosquito_in_Russell_Fjord-HD...

Post by petermcleland »

Here is Dave Garwood's Mosquito flying at dawn in Russell Fjord.

http://www.youtube.com/watch?v=_6JaROx61aw

The video runs for about twelve minutes and is best viewed with the Quality clicked up to 1080p and the Full Screen icon at bottom right corner clicked.

Most people (if they get that far) will like the end best, but I like the middle. The video was made in dawn's early light, so it looks best in a slightly darkened room, but that is not really necessary.

Thanks for looking :fly:

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Re: Mosquito_in_Russell_Fjord-HD...

Post by TSR2 »

Hi Peter,

I saw this post yesterday on the phone and then forgot to watch it on the PC when I got home. Brilliant as usual, I think for the first 5 minutes you didn't go above 100ft for more than a few seconds. A braver man than I :lol:
The sounds are superb, and its much easier to appreciate them on those tower flybys near then end than when you're sitting in the cockpit. looks like your having a lot of fun! :welldone:
Ben.:tunes:

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Re: Mosquito_in_Russell_Fjord-HD...

Post by Garry Russell »

Lovely stuff Peter..as usual

Thanks for that :)
Garry

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petermcleland
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Re: Mosquito_in_Russell_Fjord-HD...

Post by petermcleland »

TSR2 wrote:Hi Peter,

I saw this post yesterday on the phone and then forgot to watch it on the PC when I got home. Brilliant as usual, I think for the first 5 minutes you didn't go above 100ft for more than a few seconds. A braver man than I :lol:
The sounds are superb, and its much easier to appreciate them on those tower flybys near then end than when you're sitting in the cockpit. looks like your having a lot of fun! :welldone:

Hi Ben, yes the sounds come over very well on replay in Tower view...In P3D, there is a problem with Replay and the only outside view which is really viable is Tower...The others are really juddery and with bad sound. There is one instance in the video of replay in Spot when I do the half loop to dive back on the QM2. You can see the viewpoint surging and hear the sound doing the same.

I believe that the German gentleman that made the Recorder Module for FS9 and FSX has been approached to make it work in P3D...I hope he does do it!

The lowest I got in that flight occurred near the end of the "in cockpit" sequence...It is when I'm diving down to cross the bay in front of the PAMA GA apron the moment is when I pass one of the Dolphins and find myself looking slightly up at its light. I must have been very close to the water at that moment before I snatched it back to something reasonable!

I was pleased with the landing, even if it was on the edge of the runway! However, I do seem to have trouble holding it straight on take-off...I have no pedals and have a Mickey Mouse arrangement with one of my stick switches (the left and right toggle action does rudder and the up and down toggle does elevator trim). This did not go well on my flight and most of the take-off run was on the gravel! That is why the take-off was not included in the video :lol:

I suppose I really should get some pedals :)

BTW There is something I discovered on that video, that might be useful to others...You can make a selection on the Outside Tower view mode to choose one Tower or Nearest...I chose the latter. You can see a little red label near top right corner that comes on when the Tower in use switches and it gives the name of the Tower. The point is that the Tower View does NOT have to be an existing Tower View...Any airport no matter how basic will actually have a tower view even if you have not given it one...In the case where there is no real tower view the Replay from "Nearest" seems to use the Airfield Datum point for its Tower View point and the switching from Tower to Tower on replay is entirely automatic. There are several automatic switches to "Nearest" that occur during that replay sequence in the video and each time you can see the name of the airport. There are a lot of airports in the McLeland Field complex and most of them do not have a Tower View. But they do have an airfield datum point and that datum point does not have to be on a runway or anywhere in particular, so you can drag it to anywhere you like...I have dragged the datums for my Guard Vehicle airfields well clear of PAMA itself to avoid confusing the ATC system. My point is that anyone can make dummy overlay airports on or near your own airport which just consist of the Datum Point with no runways or anything else...You can then drag these around to suitable strategic positions clear of the main airport and these points will then be used by P3D Replay as Nearest Tower Views with automatic switching between them as one of them becomes the NEAREST. You might like to give them names like V001, V002...etc. I have no idea if FSX has this same "Nearest Tower View Mode", but I am pretty sure that it will have it :)

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Re: Mosquito_in_Russell_Fjord-HD...

Post by DaveB »

Hi Peter :hello:

I think FSX does this as default. I did a fair amount of testing from the FSX default startup situation of Friday Harbor and the surrounding area is littered with small GA airfields. A downside of this was that I had a great deal of difficulty keeping track of it from Tower view as the view changed every few seconds :lol: If I've been out goofing for a while, it's also dangerous to rely on Tower View to get you back home without checking first the ICAO code displayed in the top RH window. I've checked the direction the Mossie has been flying in a few times before now from Tower View and turned toward it (flown the aircraft toward the view I was looking at) only to find it wasn't my base airport :lol: D'oh! :lol:

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Re: Mosquito_in_Russell_Fjord-HD...

Post by speedbird591 »

Some interesting points there, Peter. And another wonderful video, even though it couldn't fail to be good with the gorgeous Mosquito in it. The possibility of creating dummy towers is interesting - I miss the option of just dragging the tower around in map view which was so easy :(

A couple of comments on points you've raised, which you probably already know! Although the spot view in replay is useless, the Locked spot view is much more stable and the sound is far less distorted - F11 takes you straight to it. FS Recorder will work in P3D but you have to choose the older version (this was a suggestion from the developer). The new one just crashes the program but I've been running the old one for a while in P3D. It doesn't have the latest features and sometimes misbehaves but I can't be more specific as I don't have the time to use it very often.

(EDIT: It's FS Recorder v1.3 that is the last version that will work in P3D. http://www.fs-recorder.net/downloads.php)
(EDIT EDIT: It gives you a click-through pop-up warning every time you start P3D saying that it may be incompatible with your version of FSX blahblahblah. No harm done but it's the price of having Recorder!)

Finally, have you tried the new dynamic friction fix in FSUIPC for improved ground handling? It makes quite a difference in keeping the aircraft straight when taxying or taking off. It works on all aircraft, including the Mossie. See this post:

http://www.cbfsim.co.uk/cbfs_bb/viewtop ... =8&t=24481

It might help!

Ian :)

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Re: Mosquito_in_Russell_Fjord-HD...

Post by speedbird591 »

Here you are, Peter. A very brief video that I've fired off before dashing to work.

It's in P3D recorded with Fraps from a replay in FS Recorder v1.3 and taken from Locked Spot View. I've deliberately staged an atrocious landing ( :agree: ) to show you how stable the aircraft is in keeping direction with the dynamic friction fix. I don't have pedals, just a simple joystick with a twist action for rudder control/steering.

http://youtu.be/HRiRQ1Q0lbo

Anyway, hi ho ... off to work I go ...

Ian :)

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Re: Mosquito_in_Russell_Fjord-HD...

Post by petermcleland »

Ian,

That video is very good at showing how good a pilot you are at getting it lined up and keeping it straight on the runway...My landings seem pretty reasonable...That was my first one on the video and I've done about three more since. However, my take-offs are not so good and it is the directional control that I'm having difficulty with.

Yes I have put in that fix for friction but I'm not really sure that it is doing anything...I updated my FSUIPC and downloaded the Friction fix and put the single file that you suggested in my module folder...Then FSUIPC automatically wrote this entry in the FSUIPC4.ini file:-

[LuaFiles]
1=DynamicFriction

I've only flown the Mosquito since I did that and I don't seem to be able to detect any difference, with the possible exception that the Pan rate on my Hat switch seems to have slowed down. Perhaps I should try taxying an aircraft that I'm more familiar with.

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Re: Mosquito_in_Russell_Fjord-HD...

Post by speedbird591 »

Hi Peter, I can't check what the entry is in my FSUIPC4.INI file is at the moment as I'm at work. I'll check in the morning. But I made a manual entry which was advised by Peter Dowson at an earlier stage in that thread but I haven't checked whether it's been added to or overwritten. I entered this but as it was suggested by Peter it either does the same or has been superseded by what's in yours. Still, you could try it I suppose.

[Auto]
1=Lua DynamicFriction

I noticed the slowdown of the POV hat in certain situations but hadn't connected it to this. But the fact it's happening to yours would suggest that the Lua is working, I guess. Whatever, I've found a noticeable improvement in stability on the ground with five of my most frequently used aircraft. It would be interesting to hear what others have experienced.

Ian :)

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