BOULTON PAUL RAF BALLIOL - FS9

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Molyned
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BOULTON PAUL RAF BALLIOL - FS9

Post by Molyned »

Hi folks
I'm pleased to announce that our latest model - the Balliol T2 RAF version is now available in the Britsim library for downloading. :rock:
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Thanks as usual go to my collaborators - Brian Horsey (FDE) and Martin Pengelly (photos, manuals etc.) for their invaluable input.
The beta testers tell me it performs quite nicely in FSX as well, with the usual provisos.
Cheers :cheers:
Dave M(oly)

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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by Filonian »

Many thanks David and team :thumbsup: :welldone:



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DaveB
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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by DaveB »

It's a lovely model Dave. Thanks for adding a different glass texture for FSX too. I couldn't see out of the FS9 glass.. well I could but it was a bit 'chav like' :lol: Love the panel too.. cranky and typical of it's day ;)

Managed a trap on Ark Royal at my first attempt with the FS9 glass and the end result wasn't pretty. Suffice it to say.. thank goodness the island stopped me getting wet :lol: It was NOT one I'd have walked away from though :worried:
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Molyned
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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by Molyned »

Glad you like the old bus chaps. A classic British aircraft of its time if ever there was one. B-)
As I don't run FSX here I rely on others to tell me what needs changing to make the models more FSX-friendly.
Some things can be accomodated, some can't.
In the case of the glass I am indebted to Keith (DevOne) who produces files like the FSX glass texture etc. for us.
Cheers :cheers:
Dave M(oly)
Oh I forgot to say that the next aircraft will be a :-#

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DaveB
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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by DaveB »

.. will be a what? Come on.. you know you want to tell us :shhh:

:lol: :lol:

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Rich
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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by Rich »

Naval version is my choice and very nice it is, the only bugbear is the prop in FSX, a cloud chopper which will I probably be the same on the RAF version.

Not a big deal but it is there, I am no expert but my thoughts are that it is in the model rather than the textures, just a observation not a biggy for me as I spend little time outside

Many thanks

Rich

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Rich

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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by Brian Franklin »

Molyned wrote: Oh I forgot to say that the next aircraft will be a :-#

Oh Dave you tease.... :dunno:

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Molyned
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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by Molyned »

The prop issue - I thought the draw-order problem was an inescapable consequence of running a FS9 model in FSX.
If there is a cure out there, please, please someone let me know.
It won't put anything right this time, but at least I'll be able to make the next model a bit better.
Cheers :cheers:
Dave M(oly) :-#

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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by DaveB »

Dave..

I thought it was a draw-order issue too mate. I don't know of any FS9 model that doesn't do this in FSX.. some show it less.. that's the best you can ask for. As it happens, I didn't notice it at all yesterday when flying around the south coast so hats off for that :thumbsup: It will depend very much on the scenery you're flying in and around though ;)

I have the RN version too btw.. not surprising is it :lol:
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Re: BOULTON PAUL RAF BALLIOL - FS9

Post by GHD »

I have had some success by swapping textures, but it doesn't cure the z-buffer problem.
George

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