DH Comet Simulator

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Nigel H-J
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DH Comet Simulator

Post by Nigel H-J »

Just browsing You Tube when I came across this video, did not have any earphones for the computer at the library but nonetheless it looks pretty cool to me.

https://www.youtube.com/watch?v=nuOpFjxmP4c

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Nigel
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paulsl
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Re: DH Comet Simulator

Post by paulsl »

That's brilliant, thanks Nigel. With no sound though you'd have missed "I started making my own instruments" :-O :-O and then how he linked them in to FSX. Easy peasy eh, we should all do it :lol:

Now, I wonder if Santa does cast off iconic cockpits *-)

Paul
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Airspeed
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Re: DH Comet Simulator

Post by Airspeed »

OK, let's get started!
Hang on, I started one about 15 years ago, and it still isn't going yet. :$
Cheers, Mike.
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Tako_Kichi
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Re: DH Comet Simulator

Post by Tako_Kichi »

Nice setup but I always feel a one type cockpit would be restrictive as you are forced to fly just that type and I fly all sorts of aircraft and helicopters.
Larry

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Nigel H-J
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Re: DH Comet Simulator

Post by Nigel H-J »

Nice setup but I always feel a one type cockpit would be restrictive as you are forced to fly just that type and I fly all sorts of aircraft and helicopters.
Got just the answer to your problem Larry, now you can house as many cockpits as you like.!! 8) :lol: :lol:

http://www.aircrafthangars.co.uk/for-sale/

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Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.

SkippyBing
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Re: DH Comet Simulator

Post by SkippyBing »

paulsl wrote: With no sound though you'd have missed "I started making my own instruments" :-O :-O and then how he linked them in to FSX. Easy peasy eh, we should all do it :lol:
I did wonder why, at least for the electrically driven ones, he didn't just spoof the inputs to the original instruments?
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dodger
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Re: DH Comet Simulator

Post by dodger »

Absolutely brilliant,

Thanks for posting,

Roger.
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Chris558
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Re: DH Comet Simulator

Post by Chris558 »

Ahh, XV814. I wonder if it's still in Chipping Campden?
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Chris Trott
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Re: DH Comet Simulator

Post by Chris Trott »

SkippyBing wrote:
paulsl wrote: With no sound though you'd have missed "I started making my own instruments" :-O :-O and then how he linked them in to FSX. Easy peasy eh, we should all do it :lol:
I did wonder why, at least for the electrically driven ones, he didn't just spoof the inputs to the original instruments?
Unless he has a full set of maintenance manuals which include the Avionics and Instrumentation specs (which I've found aren't always included since you sent it out more often than repaired on the aircraft), then I would've done as he did too. Those units operate on very low voltages, and if you don't get them right, you can seriously damage or destroy the instruments. As he said in the video, he didn't want to risk those rare instruments just to have his sim, so he replicated them. I would be interested to see if he's looked into stepper motors or any of the higher precision motors available now to make a smoother display than what he was getting in the video.

SkippyBing
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Re: DH Comet Simulator

Post by SkippyBing »

Chris Trott wrote:
SkippyBing wrote:
paulsl wrote: With no sound though you'd have missed "I started making my own instruments" :-O :-O and then how he linked them in to FSX. Easy peasy eh, we should all do it :lol:
I did wonder why, at least for the electrically driven ones, he didn't just spoof the inputs to the original instruments?
Unless he has a full set of maintenance manuals which include the Avionics and Instrumentation specs (which I've found aren't always included since you sent it out more often than repaired on the aircraft), then I would've done as he did too. Those units operate on very low voltages, and if you don't get them right, you can seriously damage or destroy the instruments. As he said in the video, he didn't want to risk those rare instruments just to have his sim, so he replicated them. I would be interested to see if he's looked into stepper motors or any of the higher precision motors available now to make a smoother display than what he was getting in the video.
Ahh, that makes sense. See what you mean about making some of the gauges smoother, I guess an alternative would be gearing to change the input to output ratio and then scaling the interface from FSX?
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