Vanguard Ground Handling

Classic British Flight Sim forum.
Support for Maltby/Piper FS models & other Classic British freeware.

Moderators: Guru's, The Ministry

Post Reply
LongHaul
Comet
Comet
Posts: 166
Joined: 09 Aug 2004, 01:24
Location: Brownhills, W.Mids, UK

Vanguard Ground Handling

Post by LongHaul »

Just had a few questions about Ricks Vanguard

1) I've noticed that even with the throttle pulled back to idle, it will still start to roll, and pick up speed quite smartly. Is there a way of editing this without needing to use specialist software?

2) Ive also noticed it barely needs any trim to take off...in fact with about 2 degrees and full power, the climb is nearly vertical! :shock: :lol: Again, could I change this?

Of course, if that is actually how it was, I will be happy to adjust my fling to suit :smile: It just struck me as a bit odd when compared to the other Brit Classics

User avatar
Rick Piper
The Gurus
Posts: 4766
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Post by Rick Piper »

Hi Longhaul

I built it 4 years ago and only updated the fde to FS2002 then it all changed again for FS2004 and i don't have time to update them currently.

It was fine but the newer models are much more realistic visually and flight wise.

Regards
Rick :wink:

LongHaul
Comet
Comet
Posts: 166
Joined: 09 Aug 2004, 01:24
Location: Brownhills, W.Mids, UK

Post by LongHaul »

Ah, I didnt realise it was an FS2002 FDE! :doh:

I understand what you say about not upgrading, you must be incredibly busy working on the gems you have given us recently :wink:

No problem, now you've explained that, I can work out some ways round it :smile:

Thanks

Rich

User avatar
migman29
Trident
Trident
Posts: 366
Joined: 19 Sep 2004, 11:45
Location: RJ's Hometown

Post by migman29 »

Looks like you're going to be spending a bob or two on brake pads then Longhaul :lol: :lol:

Mark :-({|=
You could see him thinking "Bleedin'pilots,don't know nuffin.All glammer" He's probably right.

A/C.2 Webber,Manston,1941,First Light by Geoff Wellum.

LongHaul
Comet
Comet
Posts: 166
Joined: 09 Aug 2004, 01:24
Location: Brownhills, W.Mids, UK

Post by LongHaul »

Indeed,I'm gonna have to be careful not to go over the speed limit!!! :lol:

User avatar
Garry Russell
The Ministry
Posts: 27180
Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall

Post by Garry Russell »

Hi LH


With the Vanguard I select just the two inner engines and only make very small throtle adjustments and just pump the brakes now and then.

Garry
Garry

Image

"In the world of virtual reality things are not always what they seem."

robbie
VC10
VC10
Posts: 531
Joined: 04 May 2005, 23:23
Location: CYDF

Post by robbie »

LongHaul wrote:Indeed,I'm gonna have to be careful not to go over the speed limit!!! :lol:
Hi Rich,

I found the same problem yesterday while practicing for the VA, I let her run down the taxiway at stansted with throttle closed and reached 47 knots. that will loose us some % if not very carefull.

Robbie

User avatar
johnhinson
Victor
Victor
Posts: 212
Joined: 11 Feb 2005, 10:12
Location: Middle of nowhere
Contact:

Post by johnhinson »

Hi Chaps,

A lot of large FS turbo-props won't sit still (unbraked) on the ground, or are difficult to taxi, mainly because MS have never developed proper FDEs for large turbo-props and everything is really a jazzed up light aircraft.

There are a couple of tricks that may help:

In the aircraft.cfg under [propeller] change
beta_min= 12.0
to
beta_min= 1

That's usually the best fix, but it may be worth checking the calibration of the joystick as some throttle settings don't actually go down to zero! A registered version of FSUIPC will let you force this setting, but I suspect the crippled "free" version won't.

Hope this helps. Meanwhile, I shall continue praying that Flight Simulator will one day recognise the existance of such aircraft. I know people like Rick and other developers work very hard at getting them to perform as realistically as possible, but I long for the day when the simulator is as easy to taxi as I'm told the real thing is!

John

Post Reply