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Re: DH88 Question

Posted: 23 Sep 2011, 08:34
by Dev One
I had a more in-depth look at the .cfg contact points yesterday & there are some errors in the listing, I also note that the CofG is way aft when checking the aircraft fuel & passenger loading. Example of errors: Main wheels are on the 25% CofG ( value '0'), most mainwheels are fwd of this datum, also one of the spring/deflection values is different port to stbd, the wheel track is quoted as 8 ft, but the distance between the engines is 10 ft......good luck with your fiddling....
Keith

Re: DH88 Question

Posted: 23 Sep 2011, 08:39
by Garry Russell
Says a lot about default aircraft or the difference between them and serious attempts at modelling flying replicas.

I just wish I could remember where I saw this sort of thing some years ago now *-) :dunno:

Re: DH88 Question

Posted: 24 Sep 2011, 15:35
by Swanoir
Have monkeyed around but to no avail. I think this is beyond my limited ability! Just have to put it down to good old Microsoft putting the 'fault' in default aircraft. Shame as this truly is a beautiful plane. Maybe someone more talented than I could build us one from scratch? :hide:

Re: DH88 Question

Posted: 24 Sep 2011, 20:18
by Filonian
You could try this. Turns on rudder, but is still very twitchy

[contact_points]
point.0=1, -20.80, 0.0, -1.4, 1200.0,0, 0.00, 65.0, 0.400, 2.5, 0.495,


Graham

Re: DH88 Question

Posted: 25 Sep 2011, 11:44
by Swanoir
Thanks Graham!

You're right, it is still a bit twitchy but a vast improvement on the uncontrollable drunken dances across the airfield I was getting before. As long as you're careful and keep the inputs small the a/c actually goes where you want it to! Well done!