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Re: FS2004 Vulcan 698 Prototype VX770
Posted: 09 Jan 2013, 22:10
by dougs
I have done the model only and use it with my other Vulcan stuff just flight panel and sounds it makes a nice addition to the models they have
I have been working on the paint recently when it is all done I will post up a link for download
Re: FS2004 Vulcan 698 Prototype VX770
Posted: 15 Jan 2013, 19:25
by thehappyotter
Looks brilliant. A worthy tribute.
I was brought up very closely to Syerston and still drive past weekly to see family.
There's one or two older folk around who can remember that day

Re: FS2004 Vulcan 698 Prototype VX770
Posted: 15 Jan 2013, 19:40
by Molyned
One here Rob - I was just arriving at the main gate on my bike when the air was filled with what looked like
tinsel foil.
Cheers
Dave M(oly)
Re: FS2004 Vulcan 698 Prototype VX770
Posted: 15 Jan 2013, 20:38
by thehappyotter
Can't have been nice to see at all Dave.
And I'm glad now I didn't put old gits

Re: FS2004 Vulcan 698 Prototype VX770
Posted: 01 Mar 2013, 03:24
by Hooky722
I've seen the updated FSX BETA version on Simviation did the FS9 version ever get uploaded?
Regards
Hooky
Re: FS2004 Vulcan 698 Prototype VX770
Posted: 15 Mar 2013, 19:01
by dougs
I am doing some work on the paint at the moment to make it more like the original I will put it on simvation once I am done

Btw the FSX model will work on fs2004 as well
Re: FS2004 Vulcan 698 Prototype VX770
Posted: 15 Mar 2013, 19:45
by Garry Russell
Hi Doug.
Thanks for the update.
One thing though that puzzles me

, an FS.X model can't work in FS9, unless it is one made using the FS9SDK.
So really if it is a true native FS.X it won't be FS9 compatable

Re: FS2004 Vulcan 698 Prototype VX770
Posted: 19 Mar 2013, 12:43
by dougs
Hi Gary you are tottaly correct it was done with he fs9 SDK so it works with both i got fed up with the bugs on the FSX SDK and having to remodel everything twice for the animation so i took the easy way out and used FS9 instead i have now put a new version up on simvation for FS2004 with the correct paint and markings i am stcking with fs2004 for now as it is much easier to get on with. FSX can use fs9 aircraft anyway so not really an issue.
Re: FS2004 Vulcan 698 Prototype VX770
Posted: 19 Mar 2013, 12:48
by Garry Russell
Hi Doug
My FS.X versions are not straight portovers but recompiled for FS.X using FS.9 SDK, with some changes...much as you seem to be doing.
Main issue, visually, is that on some FS.X set ups...not all, there is the prop disc cut off from the clouds, but I'm guessing that's not too much of an issue with the Vulcan
Most systems should be able to cope with the performance hit

Re: FS2004 Vulcan 698 Prototype VX770
Posted: 19 Mar 2013, 13:10
by dougs
Hi Garry yes the port over is very simple so i dont have too many issues swapping between the two thought i would post a couple of pics of the new paint

all the best doug