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Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 26 Sep 2017, 15:00
by Dev One
Mike,
If you have Crash & damage selected in your settings then you will suffer the same as Alex, if they are disabled then you are OK in FSXA. FS9 not affected even with crash & damage enabled!
I have though now reduced the g values in both the .air file & aircraft.cfg to same values as my Mohawk & Falcon.
Don't know how those two lines went AWOL, as all my other .cfg files have them!!!!
Elevator trim will need adjusting depending on pax - C of G change as you would expect. It does run out of trim though with full flaps.

Keith

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 26 Sep 2017, 20:30
by Vancouver
I can confirm the added lines now work just fine in FSXSE. This aircraft flies very nicely too. :thumbsup:

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 26 Sep 2017, 21:01
by Dev One
Alex - Thank you for that confirmation.
Keith

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 27 Sep 2017, 10:19
by Dev One
Thank you folks, I've just uploaded to Flightsim, so should be available in a day or two.
Keith

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 27 Sep 2017, 13:59
by Airspeed
Hi again Keith,
Just to clarify....

"Mike,
If you have Crash & damage selected in your settings then you will suffer the same as Alex, if they are disabled then you are OK in FSXA."

I double checked this, as I always had all damage turned on. Turns out that it's the "Aircraft stress causes damage" tick that causes the problem.
I recently reinstalled the A2A Piper Warrior, and the instructions said to switch off the stress option. "Detect crashes & damage" and "Collisions" don't upset the Gull. Sorry if I sound pedantic.

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 27 Sep 2017, 15:27
by Dev One
Not pedantic Mike, accurate, which is what one wants when Beta testing, so thank you for the clarification as I had not checked if it was either, just both!
Keith

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 27 Sep 2017, 15:28
by Molyned
It's already showing in the FlightSim.com library Keith :excited:
I've noticed that they tend to post stuff made by well-known authors like yourself Keith very quickly.
Cheers :party:
Dave M(oly)

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 27 Sep 2017, 15:49
by Dev One
Not sure if I c**ked up as it should be a D3, not a D5 Gull........senile? me?

Yours also get shown quickly too Dave.
Keith

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 27 Sep 2017, 17:42
by FlyTexas
Molyned wrote:
27 Sep 2017, 15:28
It's already showing in the FlightSim.com library Keith :excited:
I've noticed that they tend to post stuff made by well-known authors like yourself Keith very quickly.
Cheers :party:
Dave M(oly)
...and it's now listed as a 'File Of The Day'. :thumbsup:
Image

Brian

Re: PERCIVAL GULL 6 BETA TESTERS PLEASE

Posted: 28 Sep 2017, 19:34
by Dev One
Just uploaded to Flightsim 2048 x 2048 textures for FSX users, which I forgot to include in the original package. Should give a sharper texture image.
Keith