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Posted: 10 Aug 2006, 13:12
by andy
Rick,
They seem to be woking on the eye candy, instead of getting the basics sorted. It's such a shame as it could be one hell of a sim.
Posted: 10 Aug 2006, 13:41
by andy
I've just loaded some of my own scenery, and it seems to be OK.
Posted: 10 Aug 2006, 13:49
by AndyG
andy wrote:I've just loaded some of my own scenery, and it seems to be OK.
Which answered my textures question.
AndyG
Posted: 10 Aug 2006, 13:50
by Quixoticish
I've just installed a few addon aircraft. They work fine (apart from an error message that FS98 gauges aren't supported anymore) with one problem:
As you can see the aircraft appears to be transparent, although it isn't readily apparently in this shot. Have a look yourselves. I'm not sure why this would be and how easily fixable it is?
I'm not that happy with the performance. It runs far worse than FS2004 when I make FS2004 look ten times better.
Posted: 10 Aug 2006, 13:55
by andy
The frame rates are locked at 15fps.
Go to "Options/display/settings" and move the Target Frame Rate to Maximum.
I'm now getting 45-55 fps.
Posted: 10 Aug 2006, 13:58
by simtrac
I've had another play and I'm disappointed too. Maybe it's because its a beta, I don't know - and we won't know that unless we buy the final version. They seem to have overloaded the engine with too much stuff - plus I am worryingly reminded of both CFS3's cartoonish look and FS2000's stutters.
In parts, I have to say FS9 looks much better - esp with the ground textures.
Anyway. I'm meant to be working ...
Posted: 10 Aug 2006, 13:58
by jonesey2k
Looks like the servers are getting hammered. Im getting 10kbps from my 10mbit conection
I wont be buying till most of the add ons I have are supported and they have sorted most of the bugs.
And since when has any MS default plane had realistic flight dynamics?
Posted: 10 Aug 2006, 14:19
by Quixoticish
simtrac wrote:I've had another play and I'm disappointed too. Maybe it's because its a beta, I don't know - and we won't know that unless we buy the final version. They seem to have overloaded the engine with too much stuff - plus I am worryingly reminded of both CFS3's cartoonish look and FS2000's stutters.
In parts, I have to say FS9 looks much better - esp with the ground textures.
Anyway. I'm meant to be working ...
The stutters are infuriating.
Posted: 10 Aug 2006, 14:24
by jonesey2k
It will be interesting to see how their Baron compares with my DF version
Posted: 10 Aug 2006, 14:49
by Rick Piper
Hi Chris
yes thats easy.
proper FS9 model should have _T at the end of each texture name if there is shine.
M$ seem to have changed the coordinates standard for effects files
all my models seen to work to a degree.
Chipmunk has a strange centre of gravity problem.
Model before the new 748 with a VC need updating to the later FS9 standard but generally not too bad.
I'm peaved that all the shiney glass & specular material have changed yet again just like they did when FS9 came out.
But as you say most stuff works. (which i'm happy about).
flown it a little more and still think it's a slideshow.
Please everybody don't start telling me which of my models does work or what is wrong as i have tried them all and know what is wrong.
They are Free
Regards
Rick
My in progress channel stuff works great but all the fx files are screwed up
Hows that for a Classic Aircraft? :shock: