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Re: Fly Navy

Posted: 04 May 2009, 11:34
by spatialpro
DaveB wrote:I'm pretty sure that FSX reads where the stations are for the model being used so if you try cockpit sharing in a side-by-side layout aircraft.. the other bod should be sat exactly where you expect him to be
i.e. as long as the two-seater model has two cockpit stations it should work ok???

I remember asking similar questions about Rick's Hawk. As I recall (put me right Rick, if need be) there were so many animations and polys etc. that having two full cockpits in the one model was too much... which is why there are seperate front and back-seat models. In the case of Dave's Hunter T models they are all one cockpit... Result! :)

Re: Fly Navy

Posted: 04 May 2009, 12:03
by DaveB
Hello Mate..

Yes.. that's a fair comment. Ricks Hawk is an animation eating monster so that may well be the case with that particular model :) When DG releases the twin holer for us to beta (behind closed doors you understand).. we'll have to give it a shot. I don't mind sitting in the other seat as my landing technique in the Hunter leaves a lot to be desired :lol: We'll let you know for certain as soon as it's been tried but I can't see any issues and for the reasons you mentioned ;-)

ATB

DaveB :tab:

Re: Fly Navy

Posted: 04 May 2009, 12:13
by DaveG
Just tried it, & shared cockpit seems to work OK :) Need to set up the co-pilots position properly though.

Re: Fly Navy

Posted: 04 May 2009, 14:18
by DaveB
:lol: :lol: :lol:

Well done that man :thumbsup: So there you go ;-)

ATB

DaveB :tab: