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Re: RAF Marham for FSX and FS9 released

Posted: 01 Apr 2010, 00:33
by st george
I seem to remember that in FS9 I went to:- Program files/Microsoft Games/Flight Simulator 9/uk2000 scenery/UK2000 RAF South/scenery and deleted or moved to a new folder, all the files with egym in the name. Also go to the folder named af2_high within the uk2000 scenery folder and remove the file named AF2_EGYM.bgl.

Hope this helps :thumbsup:

Re: RAF Marham for FSX and FS9 released

Posted: 01 Apr 2010, 12:06
by petermcleland
st george wrote:I seem to remember that in FS9 I went to:- Program files/Microsoft Games/Flight Simulator 9/uk2000 scenery/UK2000 RAF South/scenery and deleted or moved to a new folder, all the files with egym in the name. Also go to the folder named af2_high within the uk2000 scenery folder and remove the file named AF2_EGYM.bgl.
Yes, I did exacly the same as above and this works fine except there is an error in the AFCAD file AFX_EGYM_FS9.BGL

The error is that it is possible for Traffic to escape after landing on runway 19 onto taxiway Charlie and on to parking, without passing a "Hold Short" node.

This means that that aeroplane will NOT call "Runway Vacated" and from then onwards no aircraft will land...They will all "Go Missed" till you reset FS9.

To fix it you need to open it in AFCAD and click View > Show Hold short limits...Then place two new hold short nodes on taxiway Charlie where it crosses Runway 19...Place them so that the red circle touches or goes a little over the edge of the runway (if you get one wrong then just click the "Undo" icon and try again).

Re: RAF Marham for FSX and FS9 released

Posted: 02 Apr 2010, 21:31
by hobby
Thanks for that pointer regarding Taxiway C/runway 19 Peter.