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Re: Instant Scenery V2
Posted: 15 Jan 2013, 10:22
by DaveB
Well.. I've lost the plot with it mate. In my UK ANO folder, there are masts, pylons and stacks. Unless Didcot is a special case.. it's cooling towers are listed as stacks. Is this version from AVSIM from another planet?
ATB
DaveB

Re: Instant Scenery V2
Posted: 15 Jan 2013, 10:39
by GHD
I think it may be the terminologt Dave. There are two "mast pylons" in the library, are these what you mean by towers?

Re: Instant Scenery V2
Posted: 15 Jan 2013, 10:41
by TSR2
Hi Dave,
It does look like the file on AVsim is different from the original one. I had this before (years ago) ad Didcot was definitely there. Perhaps the cooling tower models belonged to someone elese and they withdrew their right for him to use them? I did find this at Flightsim.com though...
http://www.flightsim.com/vbfs/fslib.php ... id=5131586
Re: Instant Scenery V2
Posted: 15 Jan 2013, 10:47
by Airspeed
DaveB wrote:Well.. I've lost the plot with it mate. In my UK ANO folder, there are masts, pylons and stacks. Unless Didcot is a special case.. it's cooling towers are listed as stacks. Is this version from AVSIM from another planet?
ATB
DaveB

I have to agree with George. The objects aren't very good. Pulled up several examples in MCX - All the chimneys are identical beige tubes. All the cooling towers are identical beige CT shapes. All the masts are identical untextured objects, with untextured buildings under them. This explains the chequered surface on the buildings; it means that MCX can't find anything. I doubt that anything can be done about this because it isn't allocating beige to the buildings, so adding other textures would be a waste of time. I'll write to the author and see if they are interested in upgrading. I'll let you know.
The "S" files do not show in MCX, even in the animation tweaker, so I don't know what they are. The special Cornwall folder seems to not be special, having identical masts. The effects folder contains a small selection of smoke, fire, steam.
The only textures are two beige and one "Crystal Palace" mini-Eiffel Tower shape.
Re: Instant Scenery V2
Posted: 15 Jan 2013, 11:10
by DaveB
Thanks all for that
By masts, stacks and pylons.. I was simply reading what the bgl's are called in the scenery folder. I couldn't see anything called a tower at all so I guess they're not there. Effects for them are though which is odd. Popped to Drax a moment or so ago.. a fahookin great power station up near Selby which has 12 cooling towers. I have 6 representations of steam coming out of invisible cooling towers so I'm calling it a day. I lose around 6fps by seeing the steam and without the towers underneath, that's pointless so I'm pulling the lot out of the file.
Ben.. Didcot did have towers once upon a time but it wasn't this file. Maybe part of Booker/Wycombe. May have had the Stokenchurch BT tower too (wish I had that little tinker handy!).
Anyhoo.. the chap who put UK ANO FSX together didn't do a very good job. Seems likely he already has all the constituent components on his system which is always dangerous as the file needs to be checked by someone who has none of it on theirs
Sri Ben.. that link brings up no file found! Even Allnodes is against us today

EDIT: I take it it was Didcot Power Station mate
ATB
DaveB

Re: Instant Scenery V2
Posted: 15 Jan 2013, 11:52
by DaveB
I found an old 2002/2004 file for Stokenchurch over at Allnodes (stokecom.zip) but it has a see-thru tower

Any ideas?
EDIT: Looks past it's sell-by date so don't worry about it.
ATB
DaveB

Re: Instant Scenery V2
Posted: 15 Jan 2013, 12:21
by GHD
DaveB wrote:but it has a see-thru tower

Any ideas?
It might be difficult for the controllers if it wasn't see-thru

Re: Instant Scenery V2
Posted: 15 Jan 2013, 12:56
by DaveB
Well.. it should look like this..
http://www.google.co.uk/imgres?imgurl=h ... CHwQ_B0wCg
Is that a link and a half or what!
ATB
DaveB

Re: Instant Scenery V2
Posted: 15 Jan 2013, 13:14
by DaveB
Ben..
Despite there being a 'steam' bgl included with Didcot.. I don't see steam. However, the towers work fine. They look a bit untextured on the shaded side but that's no great deal. They do the job of providing a visual reference.. even without the steam.. so I'm going to keep em. 6 towers, no frame hit, works for me
ATB
DaveB

Re: Instant Scenery V2
Posted: 15 Jan 2013, 13:18
by GHD
DaveB wrote:Is that a link and a half or what!
You could have used
http://tinyurl.com/bb687y7
26 characters instead of 490
