So whose gone back then?
Moderators: Guru's, The Ministry
- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall
The original........I felt there was little point in the updated demo as I could not be sure it was representative of the full version and was a waste of time.
This was based on the feeling that the original demo couldn't be representative as there were too many issues. :huf:
Garry
This was based on the feeling that the original demo couldn't be representative as there were too many issues. :huf:
Garry
Garry
"In the world of virtual reality things are not always what they seem."
"In the world of virtual reality things are not always what they seem."
- Trev Clark
- The Ministry
- Posts: 2822
- Joined: 26 Jun 2004, 08:54
- Location: Runway 26 at RAF Tangmere....most Mondays!
I am currently downloading the patch, 3 hours so far but nearly there I will give MS the benefit of the doubt until I see what the patch can give us, it still looks like a 'cartoon' to me.
I do a lot of screenshots and I cannot seem to get the FSX ones to look anywhere near as realistic as the FS9 ones.
I do a lot of screenshots and I cannot seem to get the FSX ones to look anywhere near as realistic as the FS9 ones.
ATB Trev
Hi Guys..
Just installed the update...and I'm getting a serious performance improvement... :shock:
I can switch on more bells and whistles without a frame-rate hit...something's wrong somewhere.. :think:
Derek
Just installed the update...and I'm getting a serious performance improvement... :shock:
I can switch on more bells and whistles without a frame-rate hit...something's wrong somewhere.. :think:
Derek
'My Auntie Mabel told me I'd make a great soldier, though I don't know how 30 years working in a biscuit factory had qualified her to make that judgement.....' Eddie Nugent
Airborne Signals
Airborne Signals
- Rick Piper
- The Gurus
- Posts: 4766
- Joined: 18 Jun 2004, 17:20
- Location: In front of screen learning 3ds max :/ ...............Done it :)
- Rick Piper
- The Gurus
- Posts: 4766
- Joined: 18 Jun 2004, 17:20
- Location: In front of screen learning 3ds max :/ ...............Done it :)
Hi Guys
I get " your computer has run out of available memory" error
with my latest models with 3d gauges so i am shafted till the updated SDK arrives.
The have also not bothered to srt out the alpha drawing error for propellers & glass made using Makemdl.
Worked perfectly in the second FSX beta so not impressed.
Trees look crap now etc etc.
yes it's faster but at the expense of quality.
Back to FS9
Regards
Rick
I get " your computer has run out of available memory" error
with my latest models with 3d gauges so i am shafted till the updated SDK arrives.
The have also not bothered to srt out the alpha drawing error for propellers & glass made using Makemdl.
Worked perfectly in the second FSX beta so not impressed.
Trees look crap now etc etc.
yes it's faster but at the expense of quality.
Back to FS9
Regards
Rick