This is something of an intermediate update, and a bit of news about X-Plane. X-Plane 10 has been causing some excitement in the community with screen shots of cars and trucks driving along at dusk with headlights lighting the way ahead. Not that this does anything to help flight simulation, but it certainly adds to ambience. This obsession with moody dusk scenes continues to the demo download, which opens at Seattle-Tacoma with great storm clouds overhead, quite a large amount of ground detail loading by default, all of which punishes frame rates.
On one hand, great: clouds were weak in 9 without special weather add-ons, and they want to show off the new toys, but what everyone's really worried about is having to buy a new super-computer to run it all. The first few seconds of the demo do nothing to dispel the concern; on the contrary: I could almost see the sweat coming off my poor old 2006 computer as it struggled to keep it all going.
I let the red-hot servers settle before downloading the demo. The demo is "full" in every way, just with a tiny puddle of scenery around KSEA and a 10 minute time limit before you lose control of your aircraft and are forced to quit and reload. Keystroke shortcuts have been revised, which is a little confusing at first, but I found what I wanted, made it daytime, loaded the Comet, and took off. I should have spent more time configuring pretty clouds, but there it is!
The relief is that if you configure it sensibly, frame rates are OK. Lower than 9, but then there's a lot more going on behind the scenes. X-Plane 10 rendering is in a different league to X-Plane 9. X-Plane has never been such a refined, polished product as the Microsoft ones. As always, big updates trigger a tsunami of posts, but the crew can be relied on to work furiously to put out all the fires. I've ordered a copy and will start converting the Comet to 10 when it's settled down. I used those first 10 minutes to take a few screen shots and I've posted them here:
http://dh-aircraft.co.uk/news/files/eca ... d7-87.html
Guy.