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Re: Next From Skysim!

Posted: 09 Jan 2008, 22:20
by GHD
It looks superb Rick :o

George

Re: Next From Skysim!

Posted: 10 Jan 2008, 15:43
by edetroit
Looks superb Rick! ...I'll look out for the FS9 version. Coolio

Re: Next From Skysim!

Posted: 10 Jan 2008, 15:59
by Paul K
The Hawk isn't really my cup of tea but blimey Rick, those screenshots are gob-smacking ! Wonderful stuff ! :)

Re: Next From Skysim!

Posted: 10 Jan 2008, 18:22
by Tweek
Well those last set of shots have made me seriously consider buying it! Looks lovely with the self-shadowing and shine effects. :welldone:

Now you just need to carry this quality over to your latest freeware offerings, too... :worried: :lol:

Re: Next From Skysim!

Posted: 11 Jan 2008, 01:15
by Rick Piper
Hi Guys

More progress.

Redone the bump mapping again now i have my head round what layer does what :brick:

Loadable weapons from Aircraft loading screen which means they add weight (possibly jettisonable later but not promising)
mixed training Matra M155 Rocket pod & CBLS mk100 with 4 3kg practice bombs
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Current Aquisition rounds (i think thats what they are called "finless Sidewinders to me" :$
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CBLS mk100 with 8 practice bombs
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Pair of AIM-9L Sidewinders on LAU adapter thingys :dunno:
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Regards
Rick (oh dear it's now Friday) but i will get sleep when i'm dead :cpu:

Re: Next From Skysim!

Posted: 11 Jan 2008, 01:17
by Techy111
Rick - do i get a free copy for helping....*Grovel Grovel* :worried:

:tab:

Tony

Re: Next From Skysim!

Posted: 11 Jan 2008, 01:18
by Garry Russell
That texture bumpmapping is unbelievable Rick

Amazing :o

Garry

Re: Next From Skysim!

Posted: 11 Jan 2008, 01:29
by Rick Piper
Hi Garry

I am in love with Bumpmapping currently as it has no framerate hit and brings the model alive.

usually a Black aircraft would look really basic in FS but the way the specular is on a texture and the use of the bump map mean it works.

only trouble is currently i have too many rivets on the hawk .

after my Scampton visit i saw that almost all apart from the rear fuselage (which are the biggest most unaerodynamic rivets i have seen on a small aircraft)
is flush riveted so i will sort that out before release.

I'm not kidding when i say the rivets on the rear would look at home on the boiler of a saddle tank loco :thumbsup:

can't find out why but i am guessing it's a stability aid like the feathers on an Arrow flight :dunno: none of the books say apart from it's "Fred Sutton's Rear End" (oh er missus!)
i am just playing to see what controls what.

But i am beginning to see huge bonuses for staying with FSX while most ran away screaming.

I think i can now do all the new FSX SP2 bits without any major problems even from FSDS3.51 which a month ago i was almost giving up on :o

Anyway i am please i finally got my head round the new stuff.

Regards
Rick :)

Re: Next From Skysim!

Posted: 11 Jan 2008, 01:34
by Techy111
No then...... :lol:

It really makes it stand out from the crowd Rick.....Really cannot wait.... :prayer:

Tony

Re: Next From Skysim!

Posted: 11 Jan 2008, 01:58
by Garry Russell
Certainly paid off Rick

At least with you having an understanding it's a start and the rest will follow. :)

Black is an awful colour for FS to produce but done correctly as you have for FS.X it makes all the difference.

I really am impressed .............it is had to imagine one is looking at an FS model, as I said a week or so ago if this was not an FS site it could easily pass as real.

ATB

Garry