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Re: VC10 at Kai Tak
Posted: 09 Sep 2012, 12:12
by DaveB
Phew.. I was starting to feel sick
Rgr on the re-cab. I still use CabPack which is fine for FS9 but I've heard that it can be less than perfect for FSX
Right.. let's remove all these links while that mountain bike lunatic is out
ATB
DaveB

Re: VC10 at Kai Tak
Posted: 09 Sep 2012, 12:17
by TSR2
Here we go, DM's VC10 Cab, moded by DB and Cab'd by me and working in FSX and P3D
DaveB wrote:
There IS a bit of manual stuff..
Go to your panel folder and put DM's original cab in a safe place just in case. Add the one in the cab.
Go to your panel.cfg and change the entry !EYEPOINT to read:
gauge44=DM_VC10!EYEPOINT_FSX, 665,552,20,36
Make sure the number of your original line is the same as the one above. It should be but if it isn't.. keep your line entry number and just add _FSX after the word EYEPOINT.
Please note that although this is DM's code, I've done this without his permission and should anything go wrong.. don't blame him!
ATB
DaveB

http://xr219.cbfsim.org/DM_VC10.zip
Re: VC10 at Kai Tak
Posted: 09 Sep 2012, 12:26
by DaveB
Cheers Ben
ATB
DaveB

Re: VC10 at Kai Tak
Posted: 09 Sep 2012, 16:38
by speedbird591
DaveB wrote:Right.. let's remove all these links while that mountain bike lunatic is out

Right! I'm back. What's going on?
Have you clever boys put together a thingy for seeing out of VC10s? Do I just follow Dave's instructions? And is that why you've posted them again? I'll plan to do a few circuits later and try it out!
Ian

Re: VC10 at Kai Tak
Posted: 09 Sep 2012, 17:22
by TSR2
That's exactly it mate. I see all the cycling is improving your brain function
Go to the DMFS Shared files folder and find the VC10 panel folder. In there you'll find DM_VC10.cab. Rename it to DM_VC10.orig
Copy in the DM_VC10.cab from the zip file above.
Then In the same folder, open panel.cfg, find the line that references the eyepoint and edit it to make it the same as DBs instructions.
Save and go
