something that might be worth trying is to use the old UIAutomationCore.dll fix. I now have working Nav and formation lights on DG's Hunters and I also managed to catch up with and almost land on Ark Royal

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Whats that, Ben ? I'm trying to get Plane Design's Lancastrian to work in P3D V2, and it might sort things out for me.TSR2 wrote:Hi Chaps,
something that might be worth trying is to use the old UIAutomationCore.dll fix.
I'm guessing that's the same problem with the ODG rigs not showing.GHD wrote:The static Lightning is possibly an FS8 model which won't display in V2. .
Good question, Dave. I had to check and, in fact, they were different - V1.4 was Dense and V2 was Normal - but changing the V2 settings to Dense then Very Dense and finally Extremely Dense had no effect, unfortunately.DaveG wrote:Have you got the scenery complexity levels the same in both sims?
That's possible, George but I think I converted them to statics from FS9 models. I did them about 4 years ago when I first set up the Lightning sim at Tangmere so I'm not sure - I'll see if I have the old files somewhere that I can check. Are you suggesting I can solve this problem using ModelConverterX? I'm sure that program is gathering electronic dust somewhere on my computer so if you think it might help I'll dig it out and give it a go.GHD wrote:The static Lightning is possibly an FS8 model which won't display in V2. I had the same problem with USS Stennis until I converted it to FSX format using ModelConverterX.