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Missing (hidden?) Fuselage texture for the Comet 1

Posted: 07 Sep 2008, 16:55
by Davem2004
Hi,

Downloaded the Comet 1 yesterday and would like to pass on my appreciation for the all the hard work in adding this historical aircraft to the FS stable. :thumbsup:

Looking within the texture folders I've noticed that the 'properties' shows there to be 27 texture.bmp files when there are only 26 visible in the folder. The only fuselage texture file is 'fuse_aft' in _t and _l formats. How come the (presumably) 'fuse_fwd' is hidden?

Cheers!

Dave

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 07 Sep 2008, 18:42
by Tako_Kichi
Hmmmm....odd! :o

In FSX I show 26 files in the 'texture' folder and 25 files in all the 'texture.XXX' folders. The additional file in the 'texture' folder is 'lwing_btm_tga.bmp' but like you I see no 'fuse_fwd' anywhere although it would appear that the forward fuselage is in fact included in the 'rwing_btm_t.bmp' file.

Strange that I am seeing a different number of files to you and I have 'show hidden files' turned ON. The naming of 'lwing_btm_tga.bmp' is a bit strange too as 'tga' is normally an extension like .bmp or .dds but that may just be a typo I guess or a file that got left in by mistake.

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 07 Sep 2008, 18:54
by Garry Russell
I also report 26 in the texture and 25 in the others and no visible FWD fuse either.....I'm FS.9

My system is set to show hidden files :think:

Garry

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 07 Sep 2008, 19:20
by jensbk
Davem2004 wrote:Hi,

Downloaded the Comet 1 yesterday and would like to pass on my appreciation for the all the hard work in adding this historical aircraft to the FS stable. :thumbsup:

Looking within the texture folders I've noticed that the 'properties' shows there to be 27 texture.bmp files when there are only 26 visible in the folder. The only fuselage texture file is 'fuse_aft' in _t and _l formats. How come the (presumably) 'fuse_fwd' is hidden?

Cheers!

Dave
Hi Gary, there is no 'fuse_fwd' texture for the model ;-) The forward fuselage is covered by some of the other texture files. Do you see problems with the model in FS?

Best regards

Jens

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 07 Sep 2008, 19:22
by Garry Russell
Hi Jens

I have no problem

Just comfirming the figures the othrs are seeing :)

Garry

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 07 Sep 2008, 19:34
by jensbk
Tako_Kichi wrote:Hmmmm....odd! :o

In FSX I show 26 files in the 'texture' folder and 25 files in all the 'texture.XXX' folders. The additional file in the 'texture' folder is 'lwing_btm_tga.bmp' but like you I see no 'fuse_fwd' anywhere although it would appear that the forward fuselage is in fact included in the 'rwing_btm_t.bmp' file.

Strange that I am seeing a different number of files to you and I have 'show hidden files' turned ON. The naming of 'lwing_btm_tga.bmp' is a bit strange too as 'tga' is normally an extension like .bmp or .dds but that may just be a typo I guess or a file that got left in by mistake.
'lwing_btm_tga.bmp' is a file left in (and created!) by mistake. Delete it or ignore it :)

Jens

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 08 Sep 2008, 18:06
by Davem2004
Ah ha! Fwd fuselage texture grouped with the wing textures...now why didn't I think of that?

;-)

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 08 Sep 2008, 19:27
by jensbk
Davem2004 wrote:Ah ha! Fwd fuselage texture grouped with the wing textures...now why didn't I think of that?

;-)
What's in a (file)name? ;-)

Jens

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 08 Sep 2008, 19:30
by Techy111
Jens....Did you see the post about textures issues on the Virtual Spanner....MDL8 files cannot read .DDS only BMP and MDLX are true FSX...?

You with me...? :roll:

I take it the Comet would have to be totally remodelled...?

Tony

Re: Missing (hidden?) Fuselage texture for the Comet 1

Posted: 08 Sep 2008, 19:57
by jensbk
Techy111 wrote:Jens....Did you see the post about textures issues on the Virtual Spanner....MDL8 files cannot read .DDS only BMP and MDLX are true FSX...?

You with me...? :roll:

I take it the Comet would have to be totally remodelled...?

Tony
I know, I know. That's why I wrote that converting to .DDS would not solve the DX10 problem.

FSX supports models in FS2004 and FSX formats, so both formats are 'true FSX', apart from the fact that the FS2004 .mdl format doesn't work properly in DX10 preview mode. All textures appear as white.

Total remodelling - no. But it would be a lot of work, especially with the animations, which FSDS 3.5.1 doesn't handle very well for models in FSX format. Other issues (reflexions, specular maps, bump maps etc.) have been solved by volunteers, notably Dave Nunez.

Best regards

Jens