Righty, please remember none of DM's stuff is designed for FSX. The locations that the files go into changed in FSX so the installers for any FS9 aircraft will put the files where they would have gone in FS9., something to bare in mind for the future.
OK, so first of all, for the 510ED you'll need the 3 files from DM's website...
1. 111_SOUND_20061001.zip
2. 111_PANEL_510ED_20061102.zip
3. 111_510ED_20080120.zip
Next, starting with the first zip file, open it and run the installer, but when it asks where to install to, specify a temporary folder e.g. create c:\DMFS9Temp or something, and point the installer at that directory. When the installer has finished extracting the files open the second zip file and run the installer doing exatly the same again and pointing it at the same temporary folder (don't create a new one.) If you are prompted to merger folders or overwrite files always say Yes.
You now have all the 1-11 510ED files extracted in the temp location. Now all we need to do is move them to the correct folders in FSX.
If youn go into your temp folder, there will now be 3 sub folders, Aircraft, Texture and effects.
We'll start with the Effects folder.
Copy the contents of the Effects folder in the temporary location to your main FSX effects folder. Depending on where you have installed FSX, this will be ...\Program Files\Microsoft Games\Microsoft Flight Simulator X\Effects
Next, the go into the aircraft folder in the temp location. There should be 3 folders; BAC 1-11 510ED, BAC 1-11 510ED Hush-Kits, and DMFS Shared Files
Select all 3 folders and copy the 3 complete folders to ...\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes
Finally, go to the texture folder in the temp directory. I cant remember if these need to go to a different directory in FSX, but we can put them in the main texture directory and see if it works. Copy the contenets of the texture directory to ...\Program Files\Microsoft Games\Microsoft Flight Simulator X\Texture
Now thats all of the files in the correct place.
Things to note. In FSX they changed the co-ordinates for positioning effects, and on all FS9 aircraft the smoke effects will be rotated by 90 degrees. They also changed the way existing effects work, so to be honest the engine smoke looks rubbish, so you have two choices.
1. Change the effect coordinates so that the are in the correct poistion...
To do this open each of the aircraft.cfg files (There is one for each version, i.e. Hush kits and non hush kitted) and find the [smokesystem] section...
Code: Select all
[SMOKESYSTEM]
Smoke.0=3.05, -30.10, -7.08, DM_1-11_SMOKE_R
Smoke.1=3.05, -30.10, 7.08, DM_1-11_SMOKE_L
Smoke.2=3.05, -30.10, -7.08, DM_1-11_SMOKE_R
Smoke.3=3.05, -30.10, 7.08, DM_1-11_SMOKE_L
in FSX the order of these needs to be change to x,z,y ...so for the 510ED above, in FSX this would become...
Code: Select all
[SMOKESYSTEM]
Smoke.0= -30.10, -7.08, 3.05, DM_1-11_SMOKE_R
Smoke.1= -30.10, 7.08, 3.05, DM_1-11_SMOKE_L
Smoke.2= -30.10, -7.08, 3.05, DM_1-11_SMOKE_R
Smoke.3= -30.10, 7.08, 3.05, DM_1-11_SMOKE_L
Code: Select all
[SMOKESYSTEM]
//Smoke.0=3.05, -30.10, -7.08, DM_1-11_SMOKE_R
//Smoke.1=3.05, -30.10, 7.08, DM_1-11_SMOKE_L
//Smoke.2=3.05, -30.10, -7.08, DM_1-11_SMOKE_R
//Smoke.3=3.05, -30.10, 7.08, DM_1-11_SMOKE_L
![smile :)](./images/smilies/smile.gif)
Let us know how you get on.