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REX FS9 released

Posted: 05 Dec 2009, 10:24
by Effoh
For those interested -

http://www.realenvironmentxtreme.com/news.html

Rgds,

Colin

Re: REX FS9 released

Posted: 05 Dec 2009, 16:23
by Ben Hartmann
Loving it!!! :thumbsup:

Rgds

Ben

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Re: REX FS9 released

Posted: 07 Dec 2009, 12:03
by speedbird591
Thanks Colin and Ben. It looks as good as I'd hoped and as I've got a few days off I'll be treating myself to it in the next few days.

Ian :)

Re: REX FS9 released

Posted: 07 Dec 2009, 12:21
by petermcleland
Thanks for the heads up...I am enjoying it very much. I've printed the manual as it is quite a learning curve. The manual is well produced and you DO need to read it. I'm still working hard with 208 Squadron but they are now going to have some real weather acclimatisation! :xsmile:

Working with the squadron today, I took a few shots with REX real weather in action:-

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I particularly liked this Finger Four take-off with the undercariages retracting in unison :)

Re: REX FS9 released

Posted: 08 Dec 2009, 14:05
by Ben Hartmann
Good Lord :-O

That looks amazing Peter!!!

Rgds

Ben

Re: REX FS9 released

Posted: 08 Dec 2009, 18:27
by petermcleland
Yes, I thought it looked pretty good too Ben 8)

Been busy number crunching again today starting another set of "Ghost Airfields" on the other side of Stradishall...This will enable me to run the flypasts from one to the other to give a longer period of viewing before they turn. I've made it easy for myself on these ones as they flypast East to West or vica versa and that means the the Latitudes stay constant...The big crunch will come when I build the sets of ghosts for the tracks out to Kenya, as these must be orientated along their Tracks so no points will have anything in common and I will have to shuffle both Lats and Longs for each node 8)

Re: REX FS9 released

Posted: 08 Dec 2009, 22:32
by speedbird591
OK - here's my REX screenshot. As you would expect the cloud and water textures are wonderful and the different light effects are stunning.

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But so many options :doh: The manual is 68 pages and the choices are bewildering. 57 types of cumulus and 22 cirrus to choose from. How much plankton do you like in your sea? And what type of waves? Taxiway markings, asphalt, concrete - several of each available. How about your coral sea? Would you like algae or kelp with that? I don't know! :wall:

You can just choose one of the 'themes' or make your own theme, let REX choose a random theme or just use RW weather. But there's always that nagging doubt that you haven't chosen the best 8)

So far, I've done a lot more fiddling than I have flying. In fact it takes me so long to set up a flight nowadays that I don't have time to take off :lol:

Lovely program, though, whatever theme you choose!

EDIT: This is RW weather at PAJN SPB this morning and shows a water texture. But I don't know - perhaps a smidge more plankton?
I'll need to decide before I touch down :doh:

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Ian :lol:

Re: REX FS9 released

Posted: 09 Dec 2009, 11:33
by petermcleland
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Yes the water here in the SPB looks pretty nice...

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...especially when photographed against the light.

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Although not quite so nice when the fog rolls in :)

Re: REX FS9 released

Posted: 09 Dec 2009, 19:19
by Ben Hartmann
Still Enjoying this lots :)

Rgds

Ben

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Re: REX FS9 released

Posted: 10 Dec 2009, 13:17
by petermcleland
Yes, I can hardly tear myself away from it to get on with serious work...Lovely flying today in real weather:-

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...and here is a very brief video clip of taxying back to Marine Services:-

http://www.petermcleland.com/video/REXwater.wmv

It loads and runs in less than a minute :Dance: