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Porpoising AI One-Elevens

Posted: 05 Jul 2010, 18:39
by Kevin Farnell
I love the extra quality that DM's AI One-Elevens have added to my sim, but they seem to have a problem with porpoising (pitching) on approach. This usually results in them touching down nose first, short of the threshold. Also, if I follow the AI One-Eleven it has a tendency to slow roll in cruise, before correcting itself.
I've noticed that there are 4 '.air' files in the AI One-Eleven folders and have tried each of these in 'Sim=' within the ''aircraft.cfg' file with no change.
Is it worth playing with the flight tuning in FSEdit, or is there anything else I can do to fix it?

Regards

Kevin

Re: Porpoising AI One-Elevens

Posted: 05 Jul 2010, 21:08
by DaveB
Hi Kevin :hello:

Are you using them in FS9 or FSX mate?? I've had a look at mine and I only see 1 airfile for each of the versions I have and it's the benchmark for most AI jets as far as I know.. the default 737-400. Can't say I've watched them in flight much but I have noticed they land short at Jersey.. touching down near the peri fence rather than the keys! :worried: Oh.. this in FS9 btw :)

ATB

DaveB B)smk

Re: Porpoising AI One-Elevens

Posted: 05 Jul 2010, 23:18
by Kevin Farnell
DaveB wrote:Hi Kevin :hello:

Are you using them in FS9 or FSX mate??

ATB

DaveB B)smk
FS9, of course :hide:
The airfile is set as 737-400, although 747, 777 and MD-80 are listed within the folder.

Cheers

Kevin