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Playing with fire...
Posted: 13 Aug 2010, 20:40
by petermcleland
I was just practicing with the Vampire T11 today (Friday 13th August)...Very unwise to do anything risky on such a date...So I'll blame the date!
This HD video should be clicked up on the resolution icon to 1080 and the extreme right icon should be clicked to go to Full Screen Mode.
http://www.youtube.com/watch?v=edfPy5jaWSw
Thanks for looking

Re: Playing with fire...
Posted: 13 Aug 2010, 21:19
by TSR2
Close call on that first inverted pass Peter

Re: Playing with fire...
Posted: 13 Aug 2010, 21:43
by AndyG
There have to be easier ways to make an approach for landing Peter!

Re: Playing with fire...
Posted: 13 Aug 2010, 21:51
by DaveB
Hmm.. I think we'd have been looking at a rather large hole in the ground at the end of the first inverted pass unless Peter has had the fin LE's strengthened

3 cheers for having crash detect off
ATB
DaveB

Re: Playing with fire...
Posted: 14 Aug 2010, 11:38
by petermcleland
DaveB wrote:Hmm.. I think we'd have been looking at a rather large hole in the ground at the end of the first inverted pass unless Peter has had the fin LE's strengthened

3 cheers for having crash detect off
Crash detect is on...The ILS box is "Soft" scenery and it can be passed through...Unlike most of the trees. You can't do this sort of flying with crash detect off because if it is, you get bounced into the air if you hit something
BTW...I'm almost sure that the fin connect makes a "Knock" noise on my sound

...But I would prefer to just dip a fin in the bay, where it makes a nice wake and splash. Trouble is that the crash rate on that caper is rather high

Re: Playing with fire...
Posted: 14 Aug 2010, 13:54
by jonesey2k
Just have a look in the Bandit hanger, there is rather a lot of Bonanza rotating beacons on the shelves...

Re: Playing with fire...
Posted: 16 Aug 2010, 17:12
by petermcleland

...They don't know about that here
