I have even gone as far as compiling a new model using the P3D SDK with very few problems other than adding a few entries in the modeldef file and also adding the F18 gauge.
Ade I simply altered Nigel Richard’s confg. file as below, I’m no expert on the subject but it seems to work OK and the sounds are just superbI've also grabbed the Ambassador and it's superb. Not a type I know much about in real life but it's interesting to fly and I love all of the old classic airliners. Nigel Richards' Centaurus soundset adds so much too. In the readme, you mention about it being easy to adapt the soundset (compiled for the FS9 Sea Fury) for the Ambassador? I've got it running fine with my Ambassador but is it easy to tweak the config so it represents two engines rather than one?
[SOUND_ENGINE]
number_of_engines=2
ENG1_COMBUSTION=COMBUSTION.1.00
ENG1_STARTER=starter
ENG1_COMBUSTION_START=combstart
ENG1_SHUTDOWN=shutdown
ENG1_NON_COMBUSTION=NON_COMBUSTION.1.00
eng1_prop=PROP.1.00
ENG2_COMBUSTION=COMBUSTION.1.00
ENG2_STARTER=starter
ENG2_COMBUSTION_START=combstart
ENG2_SHUTDOWN=shutdown
ENG2_NON_COMBUSTION=NON_COMBUSTION.1.00
eng2_prop=PROP.1.00
Rob