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Ducks...
Posted: 25 Nov 2012, 14:21
by petermcleland
This is a very brief (25 seconds) video...I kept it short in the hope that it would just STREAM from my website. However, my download manager prefers to download it (just takes a couple of seconds) and I'm not sure how to get round that. It looks best in Windows Media Player in Full Screen Mode and needs your sound on about half volume:-
http://www.petermcleland.com/video/Ducks-HD.avi
Thanks for looking

Re: Ducks...
Posted: 25 Nov 2012, 19:52
by Airspeed
Nice touch Peter!

Re: Ducks...
Posted: 25 Nov 2012, 20:25
by speedbird591
They're gorgeous. I love the quacking. I wonder if they'll migrate in the winter
Ian

Re: Ducks...
Posted: 26 Nov 2012, 08:47
by petermcleland
speedbird591 wrote:They're gorgeous. I love the quacking. I wonder if they'll migrate in the winter
Well the "Object Flow" would make them not show in the Winter and although I don't use the object flow dll in my scenery, I will ensure that my "seasonal BGL" auto selection system will prevent them showing in the Winter. The main difference with my system is that the seasonal changes to everything occur with the real time date, rather than the Sim date, so if I want to work on McLeland Field in a season different from real time I have to manually override that as my system ignores the Sim date. I will be doing that shortly as the Sim will be going into Winter plumage and I wish the continue to work on my base in Autumn
