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DH Comet Simulator
Posted: 18 Dec 2015, 14:42
by Nigel H-J
Just browsing You Tube when I came across this video, did not have any earphones for the computer at the library but nonetheless it looks pretty cool to me.
https://www.youtube.com/watch?v=nuOpFjxmP4c
Regards
Nigel
Re: DH Comet Simulator
Posted: 18 Dec 2015, 22:00
by paulsl
That's brilliant, thanks Nigel. With no sound though you'd have missed "I started making my own instruments"

and then how he linked them in to FSX. Easy peasy eh, we should all do it
Now, I wonder if Santa does cast off iconic cockpits
Paul
Re: DH Comet Simulator
Posted: 19 Dec 2015, 00:22
by Airspeed
OK, let's get started!
Hang on, I started one about 15 years ago, and it still isn't going yet.

Re: DH Comet Simulator
Posted: 19 Dec 2015, 01:39
by Tako_Kichi
Nice setup but I always feel a one type cockpit would be restrictive as you are forced to fly just that type and I fly all sorts of aircraft and helicopters.
Re: DH Comet Simulator
Posted: 19 Dec 2015, 10:14
by Nigel H-J
Nice setup but I always feel a one type cockpit would be restrictive as you are forced to fly just that type and I fly all sorts of aircraft and helicopters.
Got just the answer to your problem Larry, now you can house as many cockpits as you like.!!
http://www.aircrafthangars.co.uk/for-sale/
Regards
Nigel.
Re: DH Comet Simulator
Posted: 19 Dec 2015, 12:37
by SkippyBing
paulsl wrote: With no sound though you'd have missed "I started making my own instruments"

and then how he linked them in to FSX. Easy peasy eh, we should all do it
I did wonder why, at least for the electrically driven ones, he didn't just spoof the inputs to the original instruments?
Re: DH Comet Simulator
Posted: 19 Dec 2015, 13:05
by dodger
Absolutely brilliant,
Thanks for posting,
Roger.
Re: DH Comet Simulator
Posted: 20 Dec 2015, 15:15
by Chris558
Ahh, XV814. I wonder if it's still in Chipping Campden?
Re: DH Comet Simulator
Posted: 20 Dec 2015, 21:05
by Chris Trott
SkippyBing wrote:paulsl wrote: With no sound though you'd have missed "I started making my own instruments"

and then how he linked them in to FSX. Easy peasy eh, we should all do it
I did wonder why, at least for the electrically driven ones, he didn't just spoof the inputs to the original instruments?
Unless he has a full set of maintenance manuals which include the Avionics and Instrumentation specs (which I've found aren't always included since you sent it out more often than repaired on the aircraft), then I would've done as he did too. Those units operate on very low voltages, and if you don't get them right, you can seriously damage or destroy the instruments. As he said in the video, he didn't want to risk those rare instruments just to have his sim, so he replicated them. I would be interested to see if he's looked into stepper motors or any of the higher precision motors available now to make a smoother display than what he was getting in the video.
Re: DH Comet Simulator
Posted: 20 Dec 2015, 21:24
by SkippyBing
Chris Trott wrote:SkippyBing wrote:paulsl wrote: With no sound though you'd have missed "I started making my own instruments"

and then how he linked them in to FSX. Easy peasy eh, we should all do it
I did wonder why, at least for the electrically driven ones, he didn't just spoof the inputs to the original instruments?
Unless he has a full set of maintenance manuals which include the Avionics and Instrumentation specs (which I've found aren't always included since you sent it out more often than repaired on the aircraft), then I would've done as he did too. Those units operate on very low voltages, and if you don't get them right, you can seriously damage or destroy the instruments. As he said in the video, he didn't want to risk those rare instruments just to have his sim, so he replicated them. I would be interested to see if he's looked into stepper motors or any of the higher precision motors available now to make a smoother display than what he was getting in the video.
Ahh, that makes sense. See what you mean about making some of the gauges smoother, I guess an alternative would be gearing to change the input to output ratio and then scaling the interface from FSX?