Wessex
Moderators: Guru's, The Ministry
Sadly for me, I am suffering from too many stutters with the Wessex.
However, with Brian's permission, and using the AI Helo files suggested by Ben W., I have it flying quite happily as AI without a stutter in sight. so if anyone is interested, drop me a PM with an addy and I will get the files I am using to you.
Graham
However, with Brian's permission, and using the AI Helo files suggested by Ben W., I have it flying quite happily as AI without a stutter in sight. so if anyone is interested, drop me a PM with an addy and I will get the files I am using to you.
Graham
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- Concorde
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I couldn't agree more - congratulations and thank you all round, Gentlemen.Vulcan_to_the_sky! wrote:This looks fantastic, been waiting patiently for this to come out and now can't download it fast enough!
Thanks Brian and anyone else who had a part to play in getting a wonderfull example of a wonderfull helicopter airborne.
If the good old days were as bad as today - then we are up to our necks in it!
Hi,
Thank you Brian! I have been waiting for this one for a long time and the model is outstanding
And I'm even looking more forward to the navy models, so much that I had to make a Wessex HU.5 repaint... (and yes I know about the differences between the HU.5 and the RAF HC.2..)
"HU.5" of the Royal Navy, the old war chariot of the Royal Marines Commandos.
Thank you Brian! I have been waiting for this one for a long time and the model is outstanding
And I'm even looking more forward to the navy models, so much that I had to make a Wessex HU.5 repaint... (and yes I know about the differences between the HU.5 and the RAF HC.2..)
"HU.5" of the Royal Navy, the old war chariot of the Royal Marines Commandos.
- righthandseat
- Meteor
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- Joined: 07 Aug 2006, 18:21
- Location: Essex UK
Filonian,
Looks like you have some nasty mip-mapping and anti-aliasing issues going on on your system from the looks of those screen shots. The blurry textures are as a result of the mip-mapping and the noise or pixelation which you can see most clearly in the clouds can sometimes be caused by enabling aanti-aliasing on some graphics cards. Its often possible to have AA enabled through the settings on your graphics card's driver (accessible via display properties -> settings -> advanced on your desktop) rather than by using hte setting in FS's display options. Just a thought, it might help improve your FPS a bit :think:
Toby
Looks like you have some nasty mip-mapping and anti-aliasing issues going on on your system from the looks of those screen shots. The blurry textures are as a result of the mip-mapping and the noise or pixelation which you can see most clearly in the clouds can sometimes be caused by enabling aanti-aliasing on some graphics cards. Its often possible to have AA enabled through the settings on your graphics card's driver (accessible via display properties -> settings -> advanced on your desktop) rather than by using hte setting in FS's display options. Just a thought, it might help improve your FPS a bit :think:
Toby
- DispatchDragon
- Battle of Britain
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