Editing AI Flightplans

A quiet place for budding model makers to share thoughts, get answers to questions and request and share references.

Moderators: Guru's, The Ministry

User avatar
Garry Russell
The Ministry
Posts: 27180
Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall

Re: Editing AI Flightplans

Post by Garry Russell »

Thanks Dave

I somtime do that and cut the real weather but AI in real weather still never behave properly even after the sim has been running a while.

If the wind is say 190 the AI is using 27. Then the wind comes arround a bit and is now 165 the runway has changed to 09 but the AI will remain on 27 as they were initialise when it was 27.

So I end up waiting on 09 hold for a stream of AI to land and take off on 27 :-(

Garry
Garry

Image

"In the world of virtual reality things are not always what they seem."

User avatar
Viscount Cornbank
The Gurus
Posts: 1119
Joined: 29 Jun 2004, 12:29
Location: Cornbank House, rural Scotland

Re: Editing AI Flightplans

Post by Viscount Cornbank »

I only seem to get conflicts when 27 is in use, usually at Echo, with traffic ex 27 conflicting with others leaving the apron for takeoff on 27. Having said that it's not all that often and I rejigged it to early 70's self manoeuvring stands. Wish I could get rid of the pier though :lol: Trislanders and Heralds seem to cause the most problems as the stop in the shortest distance meaning they may well leave the runway before even half its length.

Image

cheers

Fraser
Image

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

Rgr that Garry ;-) The penny dropped when you mentioned the wind shifting with real weather.

I've had little success with the Trislander Fraser. Wherever I've sent it to, it's never wanted to land! :lol: I've left the sim running for around 2hrs now with wind coming from the west and have seen no traffic jams so adjusting the parking order seems to have done the trick. I'll add that Cambrian Viscount back into the equation then the 4 FrenchVFR models and see what pop's up :)

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

nigelb
Red Arrows
Red Arrows
Posts: 5039
Joined: 11 Apr 2005, 17:19
Location: Herndon, Virginia, USA

Re: Editing AI Flightplans

Post by nigelb »

DaveB wrote:Hi Nigel,

I've made a few adjustments and sat for over an hour watching what's been going on and thus far all is well :welldone: The order now reads..
Active
Runway 9
Runway 27
Gate 5
Gate 1
Gate 30
Gate 31..
the remainder as previously posted.

By opening up the front 4 gates, much of the congestion has been removed even though 4 of the rear gates were in use when I opened the sim. I've seen a Channel Viscount coming off 16 hold and wait for a BU Herald park onto 18 and an arriving 748 pause at the hold after turning off and move into 1 which had moments earlier been occupied by a Channel DC3. Most gratifying :rock:

Of course.. all this could possibly go pear-shaped with a westerly wind as all outbound taxiing traffic will have to run past the rwy9 taxiway and then past gates 5, 1, 30 and 31 but if landing aircraft turnoff at 'D'.. there shouldn't be a problem. Unfortunately, 'E' is pretty much halfway down the runway (turnoff for Rwy9) but worse.. if they use 'F'.. the brown stuff could hit the fan :o Think I'll have a look at that tomorrow ;-)

In reality, there are 4.. perhaps 5 'holds' that should stop any hassle.. the crucial ones being C1, J1 and J2. K will have no effect unless I have dedicated Cargo aircraft in use and likewise.. J2 is only used by the tiddlers. It'll be interesting to see what happens with RWY27 in use and under those circumstances.. I've a feeling the original order may be more desirable. We shall see :cool:

ATB

DaveB :tab:
Dave,

Stop, stop! My head is spinning with Gate and Taxiway numbers :roll: :doho:

Seriously, I am glad you appear to be all sorted, at least in one landing direction. If you watched for an hour and did not get a logjam, I'd say if it does occur it should be a rare thing. BTW, even though you have no cargo AI, it could be possible for something to use that spot if nothing else is available, I think. The AFCAD docs are a little confusing on this but it should be extremly rare if it occurs at all.

Another note, if you find AI planes turn off too soon landing on RWY 09 you might try adjusting the brake settings in the aircraft.cfg file so they have a longer roll and have to use Gate D. I did that for an AI plane landing at Leeds (I think it was) because the plane was overshooting the runway end. I increased the brake power, you would need to decrease it obviously. Of course the downside is it may screw up landing in the opposite direction, or landing at other airports. Probably more trouble than worth, but hey, you don't have anything better to do, right? :lol:

nigelb
Red Arrows
Red Arrows
Posts: 5039
Joined: 11 Apr 2005, 17:19
Location: Herndon, Virginia, USA

Re: Editing AI Flightplans

Post by nigelb »

Garry Russell wrote:Hi Dan

If I try to load the weather before the flight is activated FS crashes

When the flight starts the weather always loads as the flight is loading so it is in place before the flight becomes active.

The AI continue on their own thing and even if the visibilty drops to zero or there is a 50knt wind across the rw the AI carry on as normal.

They don't fit in at all well

Garry
Something just dawned on me - you do have broadband, right? I ask because when I had dial-up, I could never load the weather from the main menu without problems and crashes. I had to start the flight and then load the weather - real weather "static" from the pull down menu. I used static weather because I did not want the modem dialing out every 15 minutes. With broadband, I can load the weather (with updates every 15 minutes) from the main menu and it works a treat.

As far as the AI behaviour, I think if you leave the zone the airport is in and come back later, the weather changes will be reflected and you should find that ATC has changed runways and the AI are now landing correctly. If your at the airport just observing when the weather changes, you can reset the current flight using "Ctrl + ;" and that should change the runway in use if the weather warrents a change. I think that is a default key setting, but if not you can assign it in Settings.

User avatar
Garry Russell
The Ministry
Posts: 27180
Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall

Re: Editing AI Flightplans

Post by Garry Russell »

Hi Nigel

Yup I'm on broadband. :)

Reseting flight though it will work I sometimes get the runway change after I've started and things are being powered up and even while taxying out the runway changes. :o

So re-setting the flight would undo that and put me back to cold and dark would it not? :think:

Garry
Garry

Image

"In the world of virtual reality things are not always what they seem."

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Editing AI Flightplans

Post by DaveB »

HI Nigel :)

I suppose there's always a chance of it screwing up again but hey.. that's enough time spent on this little problemo, time for another challenge :lol: A lot of my AI (CalClassics in particular) have positively DEMON brakes and some (the Viscount being one) will come to a stop before the turnoff (E) and then start rolling again :o STOL doesn't come into it :lol: The BMA Viscount didn't drop it's nosewheel til it was almost stopped which must have been a thrill for the pax :partyman:

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

nigelb
Red Arrows
Red Arrows
Posts: 5039
Joined: 11 Apr 2005, 17:19
Location: Herndon, Virginia, USA

Re: Editing AI Flightplans

Post by nigelb »

Garry Russell wrote:Hi Nigel

Yup I'm on broadband. :)

Reseting flight though it will work I sometimes get the runway change after I've started and things are being powered up and even while taxying out the runway changes. :o

So re-setting the flight would undo that and put me back to cold and dark would it not? :think:

Garry
Ah, if your actually going to fly then perhaps resetting would put you back to cold and dark, if that is how the aircraft is set to start. I suggested resetting where you are just parked and observing what is going on - or using something like Traffic View Board to see what crazy things the AI are up to. I tend to avoid that because it usually means hours of tweaking things when I see something that looks like the whole operation is being run by a blind drunk. ;-)

Glad to hear you have broadband - I only got it in June but now I have fibre optic to the house for telephone, internet and television and it's been like going from a Yugo to a Ferrari.

User avatar
Garry Russell
The Ministry
Posts: 27180
Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall

Re: Editing AI Flightplans

Post by Garry Russell »

Yep.....couldn't do without broadband :lol:

Back to the AI it is runway heading that change after I am moving or after I start that is the problem :-( . There are several ways it seems to get them to start the flight OK but after that if the runway heading changes and the AI are on the go they won't change. :@

Sometimes I get runways changes as I approach the end of what was the active runway. :brick:

I suppose there are somethings we just have to live with :lol:

Garry
Garry

Image

"In the world of virtual reality things are not always what they seem."

nigelb
Red Arrows
Red Arrows
Posts: 5039
Joined: 11 Apr 2005, 17:19
Location: Herndon, Virginia, USA

Re: Editing AI Flightplans

Post by nigelb »

DaveB wrote:HI Nigel :)

I suppose there's always a chance of it screwing up again but hey.. that's enough time spent on this little problemo, time for another challenge :lol: A lot of my AI (CalClassics in particular) have positively DEMON brakes and some (the Viscount being one) will come to a stop before the turnoff (E) and then start rolling again :o STOL doesn't come into it :lol: The BMA Viscount didn't drop it's nosewheel til it was almost stopped which must have been a thrill for the pax :partyman:

ATB

DaveB :tab:
Yea, had I been a passenger in that Viscount, I would have been reaching for that little bag in the seat pocket ... and fast!

I know what you mean about spending time on things. You see something that looks out of sorts and spend hours trying to fix it, only to find out the fix screws something else up somewhere else. That is why my original thought about pretending the dissapearing aircraft had entered another time dimension may not be such a bad idea after all. :)

Cheers! :partyman:

Post Reply