Classic AI Package Beta Test

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johnhinson
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Re: Classic AI Package Beta Test

Post by johnhinson »

DanKH wrote: If you change the airport altitude all the parts of the airport should follow....
Just a small tip if doing this (at any location) - taxiways and aprons and scenery that sit on them will be at the revised altitude but the runways themselves will not. Not even if you also change the runway altitude and the start locations altitude (which you should do anyway). It seems that in FS9 all of the items are self-flattening except runways (ie do not need a flatten file) but there is a way to bodge this. If you create a rectangle of apron under the entire runway, whether in grass, concrete or whatever, it should do the trick.

Changing an airports altitude will also create sunken or floating AI traffic, but that is not difficult to fix but I'll stop waffling for now. :-#

John

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petermcleland
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Re: Classic AI Package Beta Test

Post by petermcleland »

stegs wrote: Then remembered it was still a RAF base in the years mentioned :$
I think it was Middleton St.George wasn't it?...Did my Lightning flying there :)

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Re: Classic AI Package Beta Test

Post by stegs »

That's the one Peter.
Originally WW2 bomber field known as Goosepool.

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Wolfgang
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Re: Classic AI Package Beta Test

Post by Wolfgang »

Hi,

The only solution I have for you Dave,
is to create an airport polygon which is not
based on VTP polygon.
This can be easy made in afcad. :dancer:
But on the downside it will look very :'(

Create an appron polygon with the same measures:
you have to open FS9 and LHR.
look straight down ( strg s ) and 360°
open afcad and enable ( lock to flightsim )
Then go in FS to the first point ( where the polygon has to begin )
change to afcad and place a marker at this point.
Go back to FS and unpause it.
Next point in FS, than back to afcad and marking again.
If you have all points, go to afcad and create your appron polygon
point to point.
If the appron is closed, you have to select a better material than bitumen :lol:
There are several grass textures, but they are looking all a bit "boring"

Best Regards

Wolfgang
Last edited by Wolfgang on 08 Dec 2007, 22:14, edited 1 time in total.
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Wolfgang
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Re: Classic AI Package Beta Test

Post by Wolfgang »

Or you send me a pm with your email
the custom made file is available xsmile

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DaveB
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Re: Classic AI Package Beta Test

Post by DaveB »

Tom,

I've noticed this little tinker sitting waiting at LHR61 9R after landing. The scenery had been active for well over 20mins. In the meantime, a BOAC 707, BEA Vanguard and 2 BEA Viscounts had taken off and a 'leased' BOAC Brit had landed :think:

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Wolfgang..
Thanks for your assistance with the elevation and texure issues. All textures now present and correct and no holes found or water seeping through ;-)

ATB

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Re: Classic AI Package Beta Test

Post by tgibson »

Hi Dave,

I don't have any heli's in the package, so that has to be coming from somewhere else... :)
Tom Gibson

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http://www.calclassic.com

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Re: Classic AI Package Beta Test

Post by tonymadge »

Tom I think thats Dave's "tourbus" it may be the 4 prop job in the background he is refering to??
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DanKH
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Re: Classic AI Package Beta Test

Post by DanKH »

DaveB wrote:Tom,

I've noticed this little tinker sitting waiting at LHR61 9R after landing. The scenery had been active for well over 20mins. In the meantime, a BOAC 707, BEA Vanguard and 2 BEA Viscounts had taken off and a 'leased' BOAC Brit had landed :think:
I can see that it haven't crossed the hold-back line, and that is where the Ground normally takes over Tower. So that might be the problem.
Best Rgds
Dan
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DaveB
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Re: Classic AI Package Beta Test

Post by DaveB »

:lol: :lol:

Yes indeedie.. the 206B is my tour bus ;-)

Correct there Dan. I've not installed the editvoicepak addition as a) I don't use it and b) the instructions are that it's not necessary. Not seen any other aircraft sit and wait there though it's true to say that the majority of aircraft aren't stopped at that point. As I said.. it was stopped and waiting there while 4 aircraft took off and another landed. Didn't have enough time to wait any longer.

I've seen the same aircraft parked up at LHR61 but that will depend on what time/day I cruise round admiring all the parked aircraft. Will see if I can duplicate it. Otherwise.. I'm a bit stuck. The only other thing I can think of is that there may be an issue with the afcad at that point. Not looked at this time ;-)

ATB

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