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Moderators: Guru's , The Ministry
airboatr
Red Arrows
Posts: 6839 Joined: 25 Oct 2007, 07:17
Post
by airboatr » 08 Jan 2008, 02:23
Nigel H-J wrote: should not really be on-line.
Nigel.
Nigel H-J
Red Arrows
Posts: 8131 Joined: 14 May 2005, 15:33
Location: Lincolnshire
Post
by Nigel H-J » 08 Jan 2008, 13:31
These are the settings I have presently though do have to ajust Scenery Complexity and sometimes Autogen Density depending on what aircraft I am flying and where but basically these settings stay as they are.
Scenery:
Terrain Mesh=81
Terrain Texture=High
Terrain Detail=Land Only (For Hong Kong)
Water Effects=None
Extended Terrain Textures=Unchecked
Special Effects Detail=High
Scenery Complexity=Very Dense
Autogen Density=Very Dense
Weather:
Cloud Coverage=Medium
3D Cloud Percentage=100%
Hardware:
Target Framerate=Unlimited
Transform & Lighting= Checked
Anti-alaising=Checked
Filtering=Bilinear
Mip Mapping Quality=4
Hardware-rendered lights=6
Global Max Texture Size=Massive
Hope this helps.
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.
Garry Russell
The Ministry
Posts: 27180 Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall
Post
by Garry Russell » 08 Jan 2008, 13:40
:think:
I thought Filtering was normally Trilinear?
Garry
Garry
"In the world of virtual reality things are not always what they seem."
DanKH
Battle of Britain
Posts: 3526 Joined: 02 Dec 2004, 10:53
Location: EKCH, Denmark
Contact:
Post
by DanKH » 08 Jan 2008, 14:17
That depends on your system capabilities, Garry. Trilinear gives better graphic but worse performance.
Sumpn for sumpn....as always...
Best Rgds
Dan
Who's General Failure, and why is he reading my harddisk?
Garry Russell
The Ministry
Posts: 27180 Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall
Post
by Garry Russell » 08 Jan 2008, 14:31
Thanks Dan
TBH I don't know it's effect apart from being advised to use it.
Garry
Garry
"In the world of virtual reality things are not always what they seem."
Nigel H-J
Red Arrows
Posts: 8131 Joined: 14 May 2005, 15:33
Location: Lincolnshire
Post
by Nigel H-J » 08 Jan 2008, 15:52
Garry try Bilinear, you might find an increase in performance. Graphic wise I have not noticed all that much difference to be honest.
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.
DanKH
Battle of Britain
Posts: 3526 Joined: 02 Dec 2004, 10:53
Location: EKCH, Denmark
Contact:
Post
by DanKH » 08 Jan 2008, 16:20
Best Rgds
Dan
Who's General Failure, and why is he reading my harddisk?
Techy111
Battle of Britain
Posts: 3319 Joined: 15 Aug 2007, 13:51
Location: Coming out of Retirement.
Post
by Techy111 » 10 Jan 2008, 19:23
FULL POWER....! ! ! FULL POWER....! ! ! GO AROUND....! ! !
Yikes..... :brick:
Near Engine strike at Kai Tak.......
Tony
Nigel H-J
Red Arrows
Posts: 8131 Joined: 14 May 2005, 15:33
Location: Lincolnshire
Post
by Nigel H-J » 10 Jan 2008, 20:03
You like to live dangerously then Tony!! :o
Probably the VC10 is better suited ........at least the engines are higher up and away from the wings!!
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.