Am I right in saying your textures are by default 32bit non miped?
No Ben, they originally come with mip maps. Mainly 32 bit, but with the occasional DXT3. Always with mip maps though.
The main thing I dislike about no-mip textures is the wobbly shimmering I see with them in the sim. The extra sharp look would be ok if it didn't wobble about so much.
Success! Resaved it with mips and the jagginess is mostly eradicated. They are a bit blurrier than usual, around finer details, but I can live with that more than jaggy edges, so I'm pleased with it. Now I've just got to do the same for the rest...
The DC 6 I posted yeserday is one extreme but with DM's stuff the blur is so slight the it is only at extremem angle looking along the fuse from nose on or tail on that is shows.
The image you have just posted is certainly easier on the eye. :tab:
Garry
Garry
"In the world of virtual reality things are not always what they seem."