AI sounds are provided by FS9 but only "Idling". It is not necessary to have a sound folder in an AI aircraft's folder and if it is there it will be ignored. The default "Idle" sound volume is controlled by the "Environment" slider in Settings > Sound and you should set this at maximum...Then turn your computer sound volume up until the idle sounds are loud enough and then turn down the other FS sound sliders like ATC to reduce their volume till suitable.
With Advanced AI Blast you pop three phrases into the Aircraft.cfg file...here is the basic that is put in by AI Blast:-
[FSHS_AIBLAST]
OldName=BOEING
NewName=6591004
Then to that you add something like this (all copied and pasted from downloads):-
SndPower=B747-400RR_PWR
SndRev=B747-400RR_RVR
SndSpool=B747-400RR_SPOOL
Those three phrases are for the Boeing 747-400 that has the Rolls Royce engines (the other engine types have their own phrases)...So finally it looks like this:-
[FSHS_AIBLAST]
SndPower=B747-400RR_PWR
SndRev=B747-400RR_RVR
SndSpool=B747-400RR_SPOOL
OldName=BOEING
NewName=6591004
The three sounds are for Spool-up, Full Power and Reverse Thrust and they seem to be live recordings and have doppler effect based on your user aircraft's position.
I have removed the touchdown tyre screech as it was coming early and I have fitted all my traffic with "Tyre Chirp" which goes in extremely well with all the Advanced AIBlast sounds and of course being an Effect will occur precisely at touchdown (if you wish to remove the AI Blast tyre screech then please ask and I will tell you how to do it without problems).
With regard to support for the product...Regard this as dead but apart from that I love this product and enjoy the enhancement very much...My Kia Tak is really fabulous to watch and listen to with the real weather on...They have been having some thunderstorms recently
