FSX Wingtip Vortices

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PeteH
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FSX Wingtip Vortices

Post by PeteH »

As anyone with FSX knows these are set by default by the sim.

I don't like them. They look unrealistic to me and they often seem to appear under circumstances when you would not expect them. So, can they be turned off? I have tried deleting fx_wingtipvortice_r(and l).fx but it seems to make no difference.

Any help would be appreciated as they are driving me crazy!

Thanks

Pete
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Jetstreamsky
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Re: FSX Wingtip Vortices

Post by Jetstreamsky »

unfortunately these are hard coded as part of FSX and located by the wingspan dimensions

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Chris Sykes
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Re: FSX Wingtip Vortices

Post by Chris Sykes »

There is a way of getting rid of these, IRIS F-14 uses this techniqe and works brilliently... Just cant say what it is as im at work with no access to the files.

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DanKH
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Re: FSX Wingtip Vortices

Post by DanKH »

Nope they're not.

in the effects section of your specific Aircraft.cfg write the following:

(contrails off the wingtip, usually from a jet such as the F18). ex: l_wingtipvortice=False

[effects]
l_wingtipvortice=False
r_wingtipvortice=False

A few others that might be of interest could be:

vaportrail_l= True/False
vaportrail_r=True/False

contrail=True/False

SkidPavement=True/False


These Parameters could also be turned off by assigning them the value fx_dummy:

vaporttrail_l=fx_dummy

here is from the SDK:

The effects section of the file refers to the visual effects that result from various systems or reactions of the aircraft. An effect file associated with a keyword in this section will be used when the corresponding action is triggered. If no entry is made a default effect file will be used. The table below outlines the aircraft effects currently supported, though of course not all effects are supported on all aircraft.
Each entry can be followed by a 1 if the effect is to be run for a single iteration. Set this number to zero or leave blank (the default), for the effect to continue as long as the respective action is active.
Make an entry in the configuration file to replace any of these effects with a new one. Or to turn off the effect add an entry that references the fx_dummy effect (which does nothing).


This is the parameter list (modified due to text formatting)
  • wake
    water
    waterspeed
    dirt
    concrete
    touchdown
    contrail
    startup
    landrotorwash
    waterrotorwash
    vaportrail_l
    vaportrail_r
    l_wingtipvortice
    r_wingtipvortice
    fueldump
    EngineFire
    EngineDamage
    EngineOilLeak
    SkidPavement
    SnowSkiTrack
    WheelSnowSpray
    WheelWetSpray
    WetEngineWash
    SnowEngineWash
    WaterBallastDrain
    PistonFailure
    windshield_rain_effect_available (Special case, set this to 0 to turn off the effect of rain on the windshield).
Best Rgds
Dan
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PeteH
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Re: FSX Wingtip Vortices

Post by PeteH »

Thanks for the replies.

Dan, that did the trick. No more annoying trails from the wingtips. I'd sooner do without them completely than get them at the wrong time!

BTW it was vaportrails and not wingtipvortice that needed disabling. Obviously I need to brush up on my terminology.

Thanks again.

Pete
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DaveG
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Re: FSX Wingtip Vortices

Post by DaveG »

Nice one Dan :thumbsup:

Learn something new every day :)
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Re: FSX Wingtip Vortices

Post by Jetstreamsky »

Cool, learnt something new. :welldone:

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airboatr
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Re: FSX Wingtip Vortices

Post by airboatr »

Dan , you da man
:thumbsup:

Pete , since you turned off the vaportrails and not wingtipvortice you still get some effects that are realistic?
....somewhat realistic i mean.

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PeteH
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Re: FSX Wingtip Vortices

Post by PeteH »

I'm not sure I have ever seen wingtip vortices. Are they the curly trails?

I've tried to get them to appear but with no success. Under what conditions do they appear?

Anyway, as I don't get them I have no need to turn them off :lol:

Pete
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SkippyBing
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Re: FSX Wingtip Vortices

Post by SkippyBing »

They seem to come on at around 2 - 2.5g, or if you're pulling a lot of alpha.
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