Classic Non-Brit Forum.
A dedicated area to post on your favourite 'Classic' non-British freeware flightsim aircraft.
Moderators: Guru's , The Ministry
DarrenL
Concorde
Posts: 1121 Joined: 10 Aug 2010, 22:26
Location: In between Turweston & Cranfield
Post
by DarrenL » 06 Oct 2010, 20:18
I've gone all gassy.
I hear these are going to be the next big thing.
Rigid airship USS Macon, along with 2 airfield scenery packs, airship mast and AI versions on FlightSim.com for FSX
DaveB
The Ministry
Posts: 30457 Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:
Post
by DaveB » 06 Oct 2010, 20:43
I hear these are going to be the next big thing.
No arguments about the size
ATB
DaveB
Old sailors never die.. they just smell that way!
DarrenL
Concorde
Posts: 1121 Joined: 10 Aug 2010, 22:26
Location: In between Turweston & Cranfield
Post
by DarrenL » 06 Oct 2010, 21:59
I was told operating them can be a bit boom or bust.
Ps no naked flames on this thread please.
SkippyBing
Concorde
Posts: 1460 Joined: 30 Aug 2006, 18:21
Post
by SkippyBing » 06 Oct 2010, 22:40
S'Alright, the Macon was Hydrogen filled.
Now how about some fighters to drop out the bottom of it?
gordon-in-aberdeen
Vulcan
Posts: 409 Joined: 13 May 2008, 12:57
Location: Stones' throw from old Montrose Air Station (well, 4 miles anyway:-)
Post
by gordon-in-aberdeen » 07 Oct 2010, 12:00
Is it me or is the tower too tall / in the wrong place for the shadow she's casting on the ground?
TTFN, Gordon
"To err is human, but to ARR is most definitely Pirate... "
DarrenL
Concorde
Posts: 1121 Joined: 10 Aug 2010, 22:26
Location: In between Turweston & Cranfield
Post
by DarrenL » 07 Oct 2010, 12:12
I have an option in the settings for "ground scenery shadows" that's off. So it means airfield objects don't cast shadows, aircraft do though
Garry Russell
The Ministry
Posts: 27180 Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall
Post
by Garry Russell » 07 Oct 2010, 12:20
Good spot Gordon
Despite the fact the taower is not casting a shadow it looks wrong though as if the airship is about 100 feet further away from us than the tower
Garry
"In the world of virtual reality things are not always what they seem."
DaveB
The Ministry
Posts: 30457 Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:
Post
by DaveB » 07 Oct 2010, 13:14
I thought there was something wrong with the shot but couldn't put my finger on it
Darren.. you can also turn off 'aircraft cast shadows' in the aircraft display settings
ATB
DaveB
Old sailors never die.. they just smell that way!
DarrenL
Concorde
Posts: 1121 Joined: 10 Aug 2010, 22:26
Location: In between Turweston & Cranfield
Post
by DarrenL » 07 Oct 2010, 13:16
I've just had another look, although the mast isn't giving off a shadow the Airship is, is this a problem with the shadow of the Airship or is it because "officially" the Airship has landed, FS therefore automatically giving it a ground shadow?
DarrenL
Concorde
Posts: 1121 Joined: 10 Aug 2010, 22:26
Location: In between Turweston & Cranfield
Post
by DarrenL » 07 Oct 2010, 13:17
DaveB wrote: Darren.. you can also turn off 'aircraft cast shadows' in the aircraft display settings
Yep, but I usually keep those on as aircraft without shadows under them on the ground look odd.