Hi Cheithus
Well.. it's been a long time since I've flown the Scimitar and was pleased to see it already in FSX (FS9 is still my day-to-day sim). It must be v1.1 too as the initial release had issues around the nose gear so a patch came out pretty sharpish. No problems in or around the nose gear so this must be the patched version
I'm chuffed to say (surprised I guess) that I quite enjoyed my little blast around Wake Is and although mindful of it's propensity to stall, I didn't stall it! All effects worked as intended and having checked the effects folder, I have the same number of fx files (8)

Throttle response at on/off on approach is knife edge.. the slightest touch will have it off like a scolded cat but both landings felt comfortable and ones I could walk away from

Note this was Wake Is and not Ark Royal IV
I've 28 files in the shared folder (inc the cfg) and 7 in the bump folder (inc the cfg) and there's no reason why you shouldn't have the same. An i7 based system with 6gb of ram on a 64-bit OS is enough to hustle a small country along so that shouldn't be an issue. I'm running XP SP3 (32-bit), 2gb ram, intel E8400, Nvidia 8800GTX 768mb with FSX patched SP1-SP2-SP2 removed and ACC installed.. all under DX9c. Two things spring to mind. Are you running DX10/DX10 preview (the effects may not like DX10)? Other than that, it could be a driver issue. The drivers on my 8800 are not quite but almost as old as Gods dog but are of a similar age to the Scimitar which may explain why they run ok. I dunno mate to be honest. There are plenty of guys here with more modern systems who run Win7 which may have seen your problem and know a way around it. Fingers crossed one pops up and sheds a little light for you
ATB
DaveB
