HS748 Nav Lights
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- DaveB
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Re: HS748 Nav Lights
I'm sure the navs are attached to the model Colin. I tried looking at them in MCX yesterday but the model throws up a box prompting me to accept x2 something or other and when it has loaded.. clicking on attached properties shows nothing Why the heck P3D should elevate the lights above the wings I've no idea as they're attached to the visual model
ATB
DaveB
ATB
DaveB
Old sailors never die.. they just smell that way!
Re: HS748 Nav Lights
Hi DaveB
The Trident is the same mate (lights, clickspots), but everything else works fine. If f you apply Bjoern's work to DMs 1-11, everything works as it should, is in the right place and is clickable.
The Trident is the same mate (lights, clickspots), but everything else works fine. If f you apply Bjoern's work to DMs 1-11, everything works as it should, is in the right place and is clickable.
Rgds,
Colin
Gentleman (n.) Someone who knows how to play the bagpipes, but doesn't
Colin
Gentleman (n.) Someone who knows how to play the bagpipes, but doesn't
- DaveG
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Re: HS748 Nav Lights
Yep that's the only way to get it to work properly. Convert it to FSX or P3d native.
Not an easy job, especially for props.
Not an easy job, especially for props.
Dave G.
Re: HS748 Nav Lights
I attempted to add nav lights via the aircraft .cfg and was only partly successful. For some reason the fix only works for that particular repaint, any other repaint the nav lights are out of position. The original nav lights are still there and therefore are part of the model which is beyond my tinkering.
I'm sorry if I opened a can of worms.
I'm sorry if I opened a can of worms.
- DaveB
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Re: HS748 Nav Lights
Well mate.. what's happening to the 748 in P3D is way beyond my level of understanding too. Switches not working is one thing.. moving nav lights is something else. There are no plans to convert the model to either native FSX or P3D (Rick hasn't modelled for FS in years) so I guess you'll have to sit tight for the Aeroplane Heaven/Just Flight 748.
ATB
DaveB
ATB
DaveB
Old sailors never die.. they just smell that way!
Re: HS748 Nav Lights
*shudders*DaveB wrote: I guess you'll have to sit tight for the Aeroplane Heaven/Just Flight 748.
ATB
DaveB
Rgds,
Colin
Gentleman (n.) Someone who knows how to play the bagpipes, but doesn't
Colin
Gentleman (n.) Someone who knows how to play the bagpipes, but doesn't
- DaveG
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Re: HS748 Nav Lights
That's odd. If you add lights via the aircraft.cfg it should work for all paints.emb110 wrote:I attempted to add nav lights via the aircraft .cfg and was only partly successful. For some reason the fix only works for that particular repaint, any other repaint the nav lights are out of position. The original nav lights are still there and therefore are part of the model which is beyond my tinkering.
I'm sorry if I opened a can of worms.
I did have a look at the raw code for the mdl to see if the default lights could be edited out, but I couldn't find any reference to them.
Dave G.
- blanston12
- Vintage Pair
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Re: HS748 Nav Lights
I had noticed in P3D 3.2 that the nav lights on many aircraft were small and not very visible but it was better in 3.3 so I loaded the 748 at night, turned on the lights and this is what I saw, tail like is good, others are not but it is very interesting none the less.
Joe Cusick,
I am serious, and don't call me Shirley.
I am serious, and don't call me Shirley.
Re: HS748 Nav Lights
That's because the upgraded 1-11 model files are in FSX' model format, not FS9's.Effoh wrote:The Trident is the same mate (lights, clickspots), but everything else works fine. If f you apply Bjoern's work to DMs 1-11, everything works as it should, is in the right place and is clickable.
Re: HS748 Nav Lights
In the Queen's Flight early livery, the polished lower fuselage 'shiny' textures don't show in P3d...I don't suppose there's a fix?