OK Paul,
I'm assuming that you're familiar with the folder structure in FS, and how to create new folders. If not, don't proceed until we've covered those very basics.
All you get out of this, is cutting the need for duplicating sound files in each aircraft which will use the set of sounds.
So, you might have eight different aircraft that all have the same engines; instead of carrying all those .wav files, all eight can be aliased to the one sound.
Names of this colour are up to you
In your list of Sim Object/Aircraft, create a new "Aircraft" folder called
Power
In the Power folder, create another new folder called
Four Merlins, to match your set of sounds so that you know easily what it is.
Copy the set of sounds that you want to use, then paste into this new folder.
Your Aircraft list will now have folders containing something like this:
Piper Commanche
Piper Warrior
Power
Clicking on
Power should now show the name of the set that you pasted, and clicking on that name, you'll see all the relevant .wav files.
Now go to your actual Aircraft folder, click on it, go to Sound and click that. You'll see sound.cfg. Click on that, you'll see all the .wav files listed.
If there is NOT such a list, someone may have already "aliased" the sound in their model, and it will look like this:
[fltsim]
alias=C172\sound
but don't worry, we're nearly there.
For safety, step back and COPY your sound.cfg. The new file will have the word :Copy" in it, and FS will ignore it.
Go into the sound.cfg and delete everything (don't worry, you have a copy from above).
In that empty file, type:
[fltsim]
alias=
Power\
Four Merlins
Launch FS, and make sure that you are hearing the new sound set.
You can go back and delete the sound Copy.cfg
If all is well, repeat the procedure, adding new folders within
Power, and aliasing the individual aircraft to the relevant sound.
Any problems? Tough!
No, really, let me know, and we'll get you sorted.
