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Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:13
by Techy111
Tried all variations of the word "JetSet" in the cfg...still says it as phoenetics..... :dunno: ie Boeing JETSET....? juliet echo etc etc...

Tony

Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:25
by basys
Hi Folks

Tony -
Phonetic announcement occurs when the callsign is missing from the GVP.

Are you sure you'd updated the FSX voicepack, (incorporates mods into the GVP),
rather than just saved it, (which just saves the mods source file for EditVoicePack) ?

A quick test - (Only valid if you not copied across the FS9 version to FSX)
Check your airlines.cfg, (in FSX root),
as it's now only updated when the GVP is written.

An FSX modified version
should contain both "JETSET" & "JET SET",
and at least 4,664 entries.

AIUI
case is irrelevant,
but official capitalization is Jetset, (also that's whats in the EVP).

HTH
ATB
Paul

Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:31
by TSR2
Techy111 wrote:Tried all variations of the word "JetSet" in the cfg...still says it as phoenetics..... :dunno: ie Boeing JETSET....? juliet echo etc etc...

Tony

Your putting it in the wrong place you ejit! :lol: If its saying boeing JETSET your putting Jetset in aircraft type rather than ATC Type? Unless you have some other strange addon two.

eg.

Here is my general section from the Argosy...

[General]
performance=Length: 86 ft 9 in\/ Height: 29 ft 3 in\/nSpan: 115 ft 0 in \/ Area: 1,458 sq ft\nEW \/ MTOW: 93,000 lbs\nPower: 4 Roll Royce Dart \nDesign: Rick Piper\nFSDS2.24 model: Rick Piper 09\/05\n
prop_anim_ratio=1.26
atc_type=Armstrong Whitworth
atc_model=Argosy
Category=airplane

And here is one of the repaint lists...


[fltsim.12]
title=FSDS2 AW Argosy RM
sim=AW Argosy
model=100
panel=
sound=
texture=APRM
checklists=
description=Argosy 101 series. Repaint by Dave Booker for CBFSVA
ui_manufacturer=Armstrong Whitworth
ui_type=Argosy
ui_variation=BEA Red Square APRM
visual_damage=1
atc_heavy=0
atc_id=G-APRM
atc_airline=Bealine
atc_flight_number=100
prop_anim_ratio=1.26

Its the ATC_AIRLINE bit your after for callsigns.... ATC_TYPE in the General section for the Manufacturer and ATC_MODEL for the type if that makes sense. :)

Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:35
by Techy111
Hi Paul.....defo did the update.....?

I checked my FSX root folder and don't seem to have an airlines.cfg...? is that in the app data roaming path you mean...?

Tony

:brick: i am all confussed now.....i'll try again... :doho: cheers Ben... :$

Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:41
by Techy111
OK success.....now i have to go lie down i is all stressed..... :fart:

Chhers Paul and Ben.... :rock:

Tony

Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:45
by basys
Hi Folks

Tony -
airlines.cfg should be in fsx root, (wherever you installed FSX to).

Default fsx root location ==

Code: Select all

C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\


EDIT -
Congrats.
Glad it's now sorted.

I'd also missed Ben's root-cause identifying post.


HTH
ATB
Paul

Re: EditVoicePack - update

Posted: 02 Aug 2009, 19:53
by TSR2
Great news mate... now you can really enjoy it :thumbsup: