Brooklands scenery progress
Moderators: Guru's, The Ministry
Brooklands scenery progress
Last edited by TobyV on 26 May 2006, 16:02, edited 1 time in total.
- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall
Thats looking really good there Toby
Certainly accurate buildings are very important.....that would be noticed more than say a runway or taxyway error.
That is the face of the airfield.
One glance at that and it obviouslt Brooklands!!
Garry
Certainly accurate buildings are very important.....that would be noticed more than say a runway or taxyway error.
That is the face of the airfield.
One glance at that and it obviouslt Brooklands!!
Garry
Garry
"In the world of virtual reality things are not always what they seem."
"In the world of virtual reality things are not always what they seem."
Hi Garry,
Yes, though my trouble will be that I will have photoreal buildings around the museum... and hopefully the tower if I can persuade someone to do a photo-recce for me down that way, but everywhere else will be back to the old hand-drawn textures (although even those have improved quite a lot)
Toby
Yes, though my trouble will be that I will have photoreal buildings around the museum... and hopefully the tower if I can persuade someone to do a photo-recce for me down that way, but everywhere else will be back to the old hand-drawn textures (although even those have improved quite a lot)
Toby
- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall
Ah yes Toby but...
But over a period of time things can be upgraded, but even the hand drawn textures can give the right impression.
It is the use of standard buildings that make the default a non starter.
With the right shape an placement it is far better than nothing.
I suppose though because you are such a perfectionist it probably grates a bit that you can't make everything up to you latest standard.......but that is the drive.
Garry
But over a period of time things can be upgraded, but even the hand drawn textures can give the right impression.
It is the use of standard buildings that make the default a non starter.
With the right shape an placement it is far better than nothing.
I suppose though because you are such a perfectionist it probably grates a bit that you can't make everything up to you latest standard.......but that is the drive.
Garry
Garry
"In the world of virtual reality things are not always what they seem."
"In the world of virtual reality things are not always what they seem."
- Rick Piper
- The Gurus
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- Location: In front of screen learning 3ds max :/ ...............Done it :)