Blackburn Beverley Update
Moderators: Guru's, The Ministry
Blackburn Beverley Update
Hi Guys,
I'm just uploading the Beverley upgrade package to classicbritishfiles.com: please give it time to appear - it won't be for a day or two.
In the meantime, here is what it consists of:
(i) A completely-revised Flight Dynamics package to allow the aircraft to perform well in FS2004; this has been produced with the assistance and advice of my father, who is a former Beverley pilot and instructor, 242 OCU and 47 Sqn.
(ii) A set of textures/repaint to represent aircraft XL150/K of 47 Sqn, RAF Abingdon, as it appeared in 1962. The aircraft bears both the 47 Sqn 'Nile' emblem and the Abingdon station crest, and also displays the specialised dayglo markings worn by a number of RAF aircraft in the early 1960's - specifically for aircraft which might use the Berlin Air Corridors.
(iii) A new instrument panel, based on the re-use of the majority of the instruments from the TGA panel, together with the recently-freeware photorealistic Alphasim bitmap. Some original instruments read incorrectly in FS9, so I have replaced them with alternatives.
As I'm not an instrument designer, and several instruments needed replacing (mostly because they misread, some because they are more appropriate in appearance), some further downloads MAY be required, depending on what is already in your "Gauges" folder.
To give you a 'heads up', if you're planning on installing this upgrade, make sure you already have:
1. The TGA FS2002 Beverley (all 3 parts), installed in FS9 (obviously!)
2. The '.cab' gauge files for Rick's Varsity & Valetta in your FS9 "Gauges" folder. I reuse the ASI from the Valetta and the turn-and-slip from the Varsity.
3. John Hinson's Bristol Britannia panel (britpn2u.zip from Flightsim): I reuse 'JH.BritGenerator-1', '.....-2', '......-3', and '......-4'.
4. Further highly recommended, although not absolutely essential, downloads are the Driftmeter (drift7.zip - Flightsim; Dave Bitzer) and Sextant (dc3_bbsx.zip - Flightsim; from Mark Beaumont/Dave Bitzer). They encourage the use of en-route navigational techniques actually used on the Beverley and the panel is already configured to accept them.
4. "Nick's Prop Dust" is also already programmed into both the new 'panel.cfg' and 'aircraft.cfg' files (the hard parts of installation!). Please install the "nn-gauges" folder (which comes with the "Nick's Prop Dust" download - npd_v2.zip from Flightsim) into your FS9 "Gauges" folder and you'll have big clouds of swirling dust/snow as appropriate when taking off from desert or snowy strips!
5. Finally, one of Rob Barendregt's superbly useful gauges is "SelectCorrect" (rcbse-10.zip from Flightsim). This is essential for those of you who would like part of the 'full-Beverley-experience' by shutting down/feathering/unfeathering/restarting individual engines. I won't repeat here Rob's excellent explanation of why it's necessary to install this gauge in some multi-engined aircraft (it's in his 'read-me'), but trust me, it's needed! Again, this gauge must be installed (inside its "rcb-gauges" folder, which it comes with - in accordance with Rob's instructions) into your FS9 "Gauges" folder: this is all you need to do - I've programmed its use into the panel.
Once you have all this lot in place, you'll be ready to install the upgrade package, which (you'll be pleased to know, after all the above) is pretty standard and straightforward.
I hope the package is worth the wait!
Cheers,
Kevin
I'm just uploading the Beverley upgrade package to classicbritishfiles.com: please give it time to appear - it won't be for a day or two.
In the meantime, here is what it consists of:
(i) A completely-revised Flight Dynamics package to allow the aircraft to perform well in FS2004; this has been produced with the assistance and advice of my father, who is a former Beverley pilot and instructor, 242 OCU and 47 Sqn.
(ii) A set of textures/repaint to represent aircraft XL150/K of 47 Sqn, RAF Abingdon, as it appeared in 1962. The aircraft bears both the 47 Sqn 'Nile' emblem and the Abingdon station crest, and also displays the specialised dayglo markings worn by a number of RAF aircraft in the early 1960's - specifically for aircraft which might use the Berlin Air Corridors.
(iii) A new instrument panel, based on the re-use of the majority of the instruments from the TGA panel, together with the recently-freeware photorealistic Alphasim bitmap. Some original instruments read incorrectly in FS9, so I have replaced them with alternatives.
As I'm not an instrument designer, and several instruments needed replacing (mostly because they misread, some because they are more appropriate in appearance), some further downloads MAY be required, depending on what is already in your "Gauges" folder.
To give you a 'heads up', if you're planning on installing this upgrade, make sure you already have:
1. The TGA FS2002 Beverley (all 3 parts), installed in FS9 (obviously!)
2. The '.cab' gauge files for Rick's Varsity & Valetta in your FS9 "Gauges" folder. I reuse the ASI from the Valetta and the turn-and-slip from the Varsity.
3. John Hinson's Bristol Britannia panel (britpn2u.zip from Flightsim): I reuse 'JH.BritGenerator-1', '.....-2', '......-3', and '......-4'.
4. Further highly recommended, although not absolutely essential, downloads are the Driftmeter (drift7.zip - Flightsim; Dave Bitzer) and Sextant (dc3_bbsx.zip - Flightsim; from Mark Beaumont/Dave Bitzer). They encourage the use of en-route navigational techniques actually used on the Beverley and the panel is already configured to accept them.
4. "Nick's Prop Dust" is also already programmed into both the new 'panel.cfg' and 'aircraft.cfg' files (the hard parts of installation!). Please install the "nn-gauges" folder (which comes with the "Nick's Prop Dust" download - npd_v2.zip from Flightsim) into your FS9 "Gauges" folder and you'll have big clouds of swirling dust/snow as appropriate when taking off from desert or snowy strips!
5. Finally, one of Rob Barendregt's superbly useful gauges is "SelectCorrect" (rcbse-10.zip from Flightsim). This is essential for those of you who would like part of the 'full-Beverley-experience' by shutting down/feathering/unfeathering/restarting individual engines. I won't repeat here Rob's excellent explanation of why it's necessary to install this gauge in some multi-engined aircraft (it's in his 'read-me'), but trust me, it's needed! Again, this gauge must be installed (inside its "rcb-gauges" folder, which it comes with - in accordance with Rob's instructions) into your FS9 "Gauges" folder: this is all you need to do - I've programmed its use into the panel.
Once you have all this lot in place, you'll be ready to install the upgrade package, which (you'll be pleased to know, after all the above) is pretty standard and straightforward.
I hope the package is worth the wait!
Cheers,
Kevin
Yes, and 24 downloads so far!
I forgot to include the screenshots in the package - they're somewhat useful for checking whether everything looks as it should.
I've uploaded a replacement package (just adds the screenshots) , but until it's available, please refer to the thread over in the CBFS Gallery to see if your panel looks at all like mine!
Cheers,
Kevin
I forgot to include the screenshots in the package - they're somewhat useful for checking whether everything looks as it should.
I've uploaded a replacement package (just adds the screenshots) , but until it's available, please refer to the thread over in the CBFS Gallery to see if your panel looks at all like mine!
Cheers,
Kevin
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Obviously, I had forgotten too! Good point, Rich.
This brings up another issue - flying with the doors off was another standard Beverley technique when used for dropping loads. Just a thought - I haven't yet tried painting out the doors by alpha layer - has anyone tried it before on this model to see if it can be done? :think:
If it's possible, you'd need to leave a bit of the door in place to represent the deflectors.
Kevin
This brings up another issue - flying with the doors off was another standard Beverley technique when used for dropping loads. Just a thought - I haven't yet tried painting out the doors by alpha layer - has anyone tried it before on this model to see if it can be done? :think:
If it's possible, you'd need to leave a bit of the door in place to represent the deflectors.
Kevin