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New Jaguar Gr.1A

Posted: 23 Aug 2006, 17:52
by DaveG
Just noticed on all-nodes.com, Kazunori Ito has just released a Jaguar GR.1A. Not tried it yet though.

Posted: 23 Aug 2006, 18:27
by Tweek
My eyes lit up, 'til I saw "Ito" :lol:

Still, going by his Kingcobra, it might not be too bad!

Posted: 23 Aug 2006, 18:58
by ukmil
not very good, flight model is awful, textures not good eiter

BUT

it is getting the UKMIL makeover, so watch this space

new panel
new textures
new CFG

Posted: 23 Aug 2006, 19:37
by DaveG
Tweek wrote:My eyes lit up, 'til I saw "Ito" :lol:

Still, going by his Kingcobra, it might not be too bad!
Same here :lol:
Probably OK for AI use if nothing else.

Posted: 23 Aug 2006, 19:55
by Tweek
Yet again, another disappointment for Jaguar fans! This, and the AP Jag are pretty poor, and the AlphaSim one is getting very dated.

I'll be eager to see what UKMil can do with it, but the model is still cartoonish, which really lets it down. I suppose on the plus side, there's a lot of room for improvement!

Posted: 23 Aug 2006, 20:09
by ukmil
started it already

Image


lots more to do, but with a few touches, and an edited CFG, and the UKML jag panel we already have made, it will be better, but not perfect

Posted: 23 Aug 2006, 20:42
by ianhind
not very good, flight model is awful, textures not good eiter
Don't knock it until you can do better - at least it gives a starting point for others to work at.

If his English was better, maybe he'd collaborate, but then not many of us know any Japanese.

Posted: 23 Aug 2006, 20:51
by Tweek
ianhind wrote:
not very good, flight model is awful, textures not good eiter
Don't knock it until you can do better - at least it gives a starting point for others to work at.
He's already stated he'll be improving the FDEs and textures! :wink:

I'm having a go at a set of textures myself, and I'll post a few pics later in development. I'll give you a clue as to the livery... it's black. :lol:

Posted: 23 Aug 2006, 21:11
by Rick Piper
Hi Guys

I just with he did some smoothing groups as the visual models are superb apart from all the horrible shadowing.

I have e mailed him before but he does not reply.

:doh:

FDE etc can all be tweked so i don't count them as major problems
but you can't tweak the model which is a problem.

Regards
Rick :wink:

Posted: 23 Aug 2006, 22:02
by ukmil
Don't knock it until you can do better - at least it gives a starting point for others to work at.
mmmmm

i have been around this game some time, and whilst i cannot do the models, my opinion on these matters is quite well respected and many here will back me, as i defend Kaz's models to the hilt, this one is not one of his best.

as for the english, i am as english as they come, so please be carefull! typing errors are not a showing of lack of the english language

anyway, back to the matter in hand

second pic of WIP

Image