RAF Harrier GR3 and more in action [56k beware]

Links to Classic British Flightsim themed images only please.
Please post in jpg or png format and no bigger than 1024 x 768

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ukmil
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RAF Harrier GR3 and more in action [56k beware]

Post by ukmil »

after seeing the previous post, i thought i would give this game a go, and it is great

here are some shots

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ALSO

we have noticed, that REPAINTING these birds is very easy, so we at UKMIL are going to see if we can knock up a few skins
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Rick Piper
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Post by Rick Piper »

Hi UKM

Is the game available for download ?.

i looked in "GAME" but none of the twonks that work there knew anything :doh:

Regards
Rick

Angus Prune
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Post by Angus Prune »

"I don't care how many times they go up-diddly-up-up; they're still gits."

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ukmil
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Post by ukmil »

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ukmil
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Post by ukmil »

just a quick check, to see if the repainting works, and here is the GR1 in newer all grey scheme



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soggy
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Post by soggy »

That look's the dogs danglies,is it multiplayer?

Pete

Scrub that, just checked the website,it is now high on my to buy list. :smile:
Last edited by soggy on 16 Jan 2007, 12:15, edited 1 time in total.
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If United were playing in my garden,I would close the curtains.

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ukmil
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Post by ukmil »

yes
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fighterpilot
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Post by fighterpilot »

This game looks great, i have been abig fan of earlier versions in the series, but i will have to get this to fly some classic british aircraft. what is the vstol like with the harrier? I have seen it in the game here in Bournemouth so a trip down there could be in the offing, except i can't really afford it and have far to much Uni work to do.

Richard
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ukmil
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Post by ukmil »

hav not really tried the vtol but from what i could see, it does not really work
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JensOle
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Post by JensOle »

Great pics!

Here is a little mod to make to remove the waypoint cone and other stuff from the view, it makes flying a bit more realistic.

Open the HUDdata.ini file and edit with this info:

[Debug]
DisplayDebug=FALSE

[Font]
TextFontName=Arial
TextSize=12

[InfoDisplay]
BackgroundImage=TextBackground.tga
BottomLeftPosition=0.01,0.985
BottomRightPosition=0.99,0.985
DisplayWidth=0.20
VerticalBorder=0.0015
HorizontalBorder=0.008
EnemyTargetColor=1.0,0.0,0.0,1.0
FriendlyTargetColor=0.0,0.0,1.0,1.0
UnknownTargetColor=1.0,1.0,0.0,1.0
WaypointColor=1.0,1.0,1.0,1.0
TextFile=HUDText.str
NormalColor=1.0,1.0,1.0,1.0
WarningColor1=1.0,1.0,0.0,1.0
WarningColor2=1.0,0.0,0.0,1.0
AGLAltStart=609.6
AGLAltWarning=152.4

[Display001]
DisplayType=DIRECTOR
ObjectType=TARGET_ENEMY
ConeSize=1
BoxSize=1
BoxType=SQUARE
BoxColor=1.0,0.0,0.0,0.75
ConeModelName=redcone

[Display002]
DisplayType=DIRECTOR
ObjectType=TARGET_FRIENDLY
ConeSize=0.0
BoxSize=0.0
BoxType=SQUARE
BoxColor=0.0,0.0,1.0,0.75
ConeModelName=bluecone

[Display003]
DisplayType=DIRECTOR
ObjectType=NEXT_WAYPOINT
ConeSize=0.0
BoxSize=0.0
BoxType=TRIANGLE
BoxColor=1.0,1.0,1.0,0.75
ConeModelName=whitecone

[Display004]
DisplayType=RADAR
PosX=0.865
PosY=0.015
Width=0.0
Height=0.0
Alpha=0.60
InitTime=2.0

[Display005]
DisplayType=DIRECTOR
ObjectType=RADAR_TARGET
ConeSize=1
BoxSize=8
BoxType=DIAMOND
BoxColor=1.0,1.0,0.0,0.75
ConeModelName=

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